final case class TriggerSoundMessage(sound: TriggeredSound.Value, pos: Vector3, unk: Int, volume: Float) extends PlanetSideGamePacket with Product with Serializable
Dispatched by the server to cause a sound to be played at a certain location in the world.
- sound
the kind of sound
- pos
the location where the sound gets played
- unk
na; may be radius
- volume
the volume of the sound at the origin (0.0f - 1.0f)
Linear Supertypes
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- TriggerSoundMessage
- Product
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Instance Constructors
- new TriggerSoundMessage(sound: TriggeredSound.Value, pos: Vector3, unk: Int, volume: Float)
- sound
the kind of sound
- pos
the location where the sound gets played
- unk
na; may be radius
- volume
the volume of the sound at the origin (0.0f - 1.0f)
Type Members
- type Packet = TriggerSoundMessage
Value Members
- final def !=(arg0: Any): Boolean
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- def encode: Attempt[BitVector]
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- TriggerSoundMessage → PlanetSidePacket
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- def opcode: GamePacketOpcode.Value
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- TriggerSoundMessage → PlanetSideGamePacket → PlanetSidePacket
- val pos: Vector3
- def productElementNames: Iterator[String]
- Definition Classes
- Product
- val sound: TriggeredSound.Value
- final def synchronized[T0](arg0: => T0): T0
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- val unk: Int
- val volume: Float
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