final case class DroppodFreefallingMessage(guid: PlanetSideGUID, pos: Vector3, vel: Vector3, pos2: Vector3, orientation1: Vector3, orientation2: Vector3) extends PlanetSideGamePacket with Product with Serializable
Dispatched by the server to trigger a droppod's traditional behavior of plummeting from lower orbit like a rock and
slowing to a gentle land, breaking apart like flower petals to introduce a soldier to the battlefield.
Only works on droppod-type vehicles.
Only works if a client avatar is mounted in the vehicle.
The furthest the vehicle will fall is determined by that avatar player's interaction with the ground.
The camera is maneuvered in three ways -
where it starts,
where it tracks the falling vehicle,
where it zooms in upon landing.
Only the "where it starts" portion of the camera is slightly manipulable.
- guid
the global unique identifier of the droppod
- pos
the position of the droppod
- vel
how quickly the droppod is moving
- pos2
suggestion for positioning external viewpoint while observing the droppod descending; the most common offset from the model position was
Vector3(-20, 1.156f, -50)
- orientation1
na; the y-component is usually 70.3125f
- orientation2
na
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Instance Constructors
- new DroppodFreefallingMessage(guid: PlanetSideGUID, pos: Vector3, vel: Vector3, pos2: Vector3, orientation1: Vector3, orientation2: Vector3)
- guid
the global unique identifier of the droppod
- pos
the position of the droppod
- vel
how quickly the droppod is moving
- pos2
suggestion for positioning external viewpoint while observing the droppod descending; the most common offset from the model position was
Vector3(-20, 1.156f, -50)
- orientation1
na; the y-component is usually 70.3125f
- orientation2
na
Type Members
- type Packet = DroppodFreefallingMessage
Value Members
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- def encode: Attempt[BitVector]
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- DroppodFreefallingMessage → PlanetSidePacket
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- val guid: PlanetSideGUID
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- def opcode: GamePacketOpcode.Value
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- DroppodFreefallingMessage → PlanetSideGamePacket → PlanetSidePacket
- val orientation1: Vector3
- val orientation2: Vector3
- val pos: Vector3
- val pos2: Vector3
- def productElementNames: Iterator[String]
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- val vel: Vector3
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