final case class TargetInfo(target_guid: PlanetSideGUID, health: Float, armor: Float = 0f) extends Product with Serializable
An entry regarding a target's health and, if applicable, any secondary defensive option they possess, hitherto, "armor."
- target_guid
the target
- health
the amount of health the target has, as a percentage of a filled bar scaled between 0f and 1f inclusive
- armor
the amount of armor the target has, as a percentage of a filled bar scaled between 0f and 1f inclusive; defaults to 0f
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- new TargetInfo(target_guid: PlanetSideGUID, health: Float, armor: Float = 0f)
- target_guid
the target
- health
the amount of health the target has, as a percentage of a filled bar scaled between 0f and 1f inclusive
- armor
the amount of armor the target has, as a percentage of a filled bar scaled between 0f and 1f inclusive; defaults to 0f
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- val health: Float
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