Packages

final case class ServerVehicleOverrideMsg(lock_accelerator: Boolean, lock_wheel: Boolean, reverse: Boolean, unk4: Boolean, lock_vthrust: Int, lock_strafe: Int, movement_speed: Int, unk8: Option[Long]) extends PlanetSideGamePacket with Product with Serializable

Dispatched by server to assert control of a player's vehicle, usually temporarily, and to relinquish that control.

The "vehicle" counts as any mobile platform where the user's character is currently sitting. If the player is not sitting in what the game considers a "vehicle," the packet is wasted. Either of the first two parameters - lock_accelerator or lock_wheel - constitutes any vehicle being overrode. Either of the latter two parameters - lock_thrust or lock_strafe - constitutes a flight vehicle being overrode. No message is displayed if the vehicle is placed under any form of server control. During server control, this is an acceleration value (?); during cancellable auto-drive, a constant velocity value. Vertical thrust control for aircraft is either on or off; the amount of that thrust can not be controlled.

After being controlled, when the vehicle is no longer under control, it will transition into a state of constant speed auto-drive. The message regarding the vehicle being back in the driver's control will display, unless one of the aforementioned lock_* parameters is still set to true. When dismounting a bailable vehicle while it is under the server's control, the player will behave like they are bailing from it. (The vehicle actually has to be "bailable" first, of course.)

"Something like speed:"
For ground vehicles, for n, the calculated in-game speed for the value in this packet will be at least 3.45 x n. For flight vehicles, for n, the forward air speed for the value in this packet will be at least 1.18 * n. This approximation is not always going to be accurate but serves as a good rule of thumb.

lock_accelerator

driver has no control over vehicle acceleration

lock_wheel

driver has no control over vehicle turning; generally, the driver never has turning control

reverse

move in reverse 0 = forward 1 = reverse

unk4

na; something to do with vehicle bailable speed

lock_vthrust

pilot has no control over vertical thrust; asserts a constant positive vertical thrust; the only valid setting appears to be 1

lock_strafe

pilot has no control over strafing thrust; 0 = not locked 1 = no strafing 2 = strafe left automatically 3 = strafe right automatically

movement_speed

"something like speed"

unk8

na; set lock_wheel to true to expose this value

Source
ServerVehicleOverrideMsg.scala
Linear Supertypes
Product, Equals, PlanetSideGamePacket, PlanetSidePacket, Serializable, AnyRef, Any
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  1. ServerVehicleOverrideMsg
  2. Product
  3. Equals
  4. PlanetSideGamePacket
  5. PlanetSidePacket
  6. Serializable
  7. AnyRef
  8. Any
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Visibility
  1. Public
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Instance Constructors

  1. new ServerVehicleOverrideMsg(lock_accelerator: Boolean, lock_wheel: Boolean, reverse: Boolean, unk4: Boolean, lock_vthrust: Int, lock_strafe: Int, movement_speed: Int, unk8: Option[Long])

    lock_accelerator

    driver has no control over vehicle acceleration

    lock_wheel

    driver has no control over vehicle turning; generally, the driver never has turning control

    reverse

    move in reverse 0 = forward 1 = reverse

    unk4

    na; something to do with vehicle bailable speed

    lock_vthrust

    pilot has no control over vertical thrust; asserts a constant positive vertical thrust; the only valid setting appears to be 1

    lock_strafe

    pilot has no control over strafing thrust; 0 = not locked 1 = no strafing 2 = strafe left automatically 3 = strafe right automatically

    movement_speed

    "something like speed"

    unk8

    na; set lock_wheel to true to expose this value

Type Members

  1. type Packet = ServerVehicleOverrideMsg

Value Members

  1. final def !=(arg0: Any): Boolean
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    AnyRef → Any
  2. final def ##: Int
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  3. final def ==(arg0: Any): Boolean
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  4. final def asInstanceOf[T0]: T0
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    Any
  5. def clone(): AnyRef
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    protected[lang]
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    @throws(classOf[java.lang.CloneNotSupportedException]) @native()
  6. def encode: Attempt[BitVector]
  7. final def eq(arg0: AnyRef): Boolean
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  8. def finalize(): Unit
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    protected[lang]
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    @throws(classOf[java.lang.Throwable])
  9. final def getClass(): Class[_ <: AnyRef]
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    @native()
  10. final def isInstanceOf[T0]: Boolean
    Definition Classes
    Any
  11. val lock_accelerator: Boolean
  12. val lock_strafe: Int
  13. val lock_vthrust: Int
  14. val lock_wheel: Boolean
  15. val movement_speed: Int
  16. final def ne(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  17. final def notify(): Unit
    Definition Classes
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    @native()
  18. final def notifyAll(): Unit
    Definition Classes
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    @native()
  19. def opcode: GamePacketOpcode.Value
  20. def productElementNames: Iterator[String]
    Definition Classes
    Product
  21. val reverse: Boolean
  22. final def synchronized[T0](arg0: => T0): T0
    Definition Classes
    AnyRef
  23. val unk4: Boolean
  24. val unk8: Option[Long]
  25. final def wait(): Unit
    Definition Classes
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    @throws(classOf[java.lang.InterruptedException])
  26. final def wait(arg0: Long, arg1: Int): Unit
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    @throws(classOf[java.lang.InterruptedException])
  27. final def wait(arg0: Long): Unit
    Definition Classes
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    @throws(classOf[java.lang.InterruptedException]) @native()

Inherited from Product

Inherited from Equals

Inherited from PlanetSideGamePacket

Inherited from PlanetSidePacket

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