Packages

abstract class Shortcut extends AnyRef

Details regarding this shortcut.

The parameters purpose and tile are closely related. These two fields are consistent for all shortcuts of the same type. purpose indicates the purpose of the shortcut. tile is related to what kind of graphic is displayed in this shortcut's slot on the hotbar based on its purpose. The parameters effect1 and effect2 are exclusive to text macro shortcuts and are defaulted to empty Strings.

The shortcut_macro setting displays a word bubble superimposed by the (first three letters of) effect1 text.
Implants and the medkit should have self-explanatory graphics.
Tile - Code
advanced_regen (regeneration) - 2
audio_amplifier - 2
darklight_vision - 2
medkit - 0
melee_booster - 2
personal_shield - 2
range_magnifier - 2
second_wind - 2
shortcut_macro - 1
silent_run (sensor shield) - 2
surge - 2
targeting (enhanced targeting) - 2

Source
CreateShortcutMessage.scala
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Instance Constructors

  1. new Shortcut(code: Int)

    code

    the primary use of this shortcut

Abstract Value Members

  1. abstract def tile: String

Concrete Value Members

  1. final def !=(arg0: Any): Boolean
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  6. val code: Int
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