final case class ChangeShortcutBankMessage(player_guid: PlanetSideGUID, bank: Int) extends PlanetSideGamePacket with Product with Serializable
Switch the set of shortcuts displayed on the HUD's hotbar.
The hotbar contains eight slots for user shortcuts - medkits, implants, and text macros.
Next to the first slot are up and down arrow buttons with a number.
By progressing through the options available from the arrows, eight sets of eight shortcut slots are revealed.
Which set is visible determines the effect of the respective binding keys (the Function keys) for the hotbar.
Each set is called a "bank," obviously.
This packet coordinates the bank number both as an upstream and as a downstream packet.
- player_guid
the player
- bank
the shortcut bank (zero-indexed); 0-7 are the valid banks
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Instance Constructors
- new ChangeShortcutBankMessage(player_guid: PlanetSideGUID, bank: Int)
- player_guid
the player
- bank
the shortcut bank (zero-indexed); 0-7 are the valid banks
Type Members
- type Packet = ChangeShortcutBankMessage
Value Members
- final def !=(arg0: Any): Boolean
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- val bank: Int
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- ChangeShortcutBankMessage → PlanetSidePacket
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- def opcode: GamePacketOpcode.Value
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- ChangeShortcutBankMessage → PlanetSideGamePacket → PlanetSidePacket
- val player_guid: PlanetSideGUID
- def productElementNames: Iterator[String]
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- Product
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