final case class AvatarAwardMessage(merit_commendation: types.MeritCommendation.Value, state: AwardOption, unk: Int) extends PlanetSideGamePacket with Product with Serializable
Dispatched from the server to load information about a character's merit commendation awards progress.
The three stages of a merit commendation award are: progress, qualification, and completion.
The progress stage and the qualification stage have their own development conditions.
Ocassionally, the development is nonexistent and the award is merely an on/off switch.
Occasionally, there is no qualification requirement and the award merely advances in the progress stage
then transitions directly from progress to completion.
Completion information is available from the character info / achievements tab
and takes the form of ribbons associated with the merit commendation at a given rank
and the date that rank was attained.
Progress and qualification information are visible from the character info / achievements / award progress window
and take the form of the name and rank of the merit commendation
and two numbers that indicate the current and the goal towards the next stage.
The completion stage is also visible from this window
and will take the form of the same name and rank of the merit commendation indicated as "Completed" as of a date.
- merit_commendation
the award and rank
- state
the current state of the award advancement
- unk
na; 0 and 1 are the possible values; 0 is the common value
- Source
- AvatarAwardMessage.scala
- See also
MeritCommendation.Value
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- new AvatarAwardMessage(merit_commendation: types.MeritCommendation.Value, state: AwardOption, unk: Int)
- merit_commendation
the award and rank
- state
the current state of the award advancement
- unk
na; 0 and 1 are the possible values; 0 is the common value
Type Members
- type Packet = AvatarAwardMessage
Value Members
- final def !=(arg0: Any): Boolean
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- val merit_commendation: types.MeritCommendation.Value
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- def productElementNames: Iterator[String]
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- val state: AwardOption
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