Packages

final case class SquadPositionDetail(is_closed: Option[Boolean], role: Option[String], detailed_orders: Option[String], requirements: Option[Set[Certification]], char_id: Option[Long], name: Option[String]) extends Product with Serializable

Information regarding a squad's position as a series of common fields. When parsed in an itemized way, only the important fields are represented. When parsed in a continuous manner, all of the fields are populated. All fields are optional for that reason.

is_closed

availability, whether the position can be occupied by a player; an unavailable position is referenced as "Closed" and no other position detail is displayed; an available unoccupied position is "Available"

role

the title of the position

detailed_orders

the suggested responsibilities of the position

requirements

the actual responsibilities of the position

char_id

the unique character identification number for the player that is occupying this position

name

the name of the player who is occupying this position

Source
SquadDetailDefinitionUpdateMessage.scala
Linear Supertypes
Serializable, Product, Equals, AnyRef, Any
Ordering
  1. Alphabetic
  2. By Inheritance
Inherited
  1. SquadPositionDetail
  2. Serializable
  3. Product
  4. Equals
  5. AnyRef
  6. Any
  1. Hide All
  2. Show All
Visibility
  1. Public
  2. Protected

Instance Constructors

  1. new SquadPositionDetail(is_closed: Option[Boolean], role: Option[String], detailed_orders: Option[String], requirements: Option[Set[Certification]], char_id: Option[Long], name: Option[String])

    is_closed

    availability, whether the position can be occupied by a player; an unavailable position is referenced as "Closed" and no other position detail is displayed; an available unoccupied position is "Available"

    role

    the title of the position

    detailed_orders

    the suggested responsibilities of the position

    requirements

    the actual responsibilities of the position

    char_id

    the unique character identification number for the player that is occupying this position

    name

    the name of the player who is occupying this position

Value Members

  1. final def !=(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  2. final def ##: Int
    Definition Classes
    AnyRef → Any
  3. final def ==(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  4. def And(info: SquadPositionDetail): SquadPositionDetail

    Combine two SquadPositionDetail objects, with priority given to this one.

    Combine two SquadPositionDetail objects, with priority given to this one. Most fields that are not empty are assigned. Even if the current object reports the squad position being open - is_closed = Some(false) - just one instance of the squad position being closed overwrites all future updates.

    info

    the object being combined

    returns

    the combined SquadDetail object

  5. def CharId(char_id: Long): SquadPositionDetail
  6. def Close: SquadPositionDetail
  7. def Complete: SquadPositionDetail

    Complete the object by providing placeholder values for all fields.

    Complete the object by providing placeholder values for all fields.

    returns

    a SquadPositionDetail object with all of its field populated

  8. def DetailedOrders(orders: String): SquadPositionDetail
  9. def Name(name: String): SquadPositionDetail
  10. def Open: SquadPositionDetail
  11. def Player(char_id: Long, name: String): SquadPositionDetail
  12. def Requirements(req: Set[Certification]): SquadPositionDetail
  13. def Role(role: String): SquadPositionDetail
  14. final def asInstanceOf[T0]: T0
    Definition Classes
    Any
  15. val char_id: Option[Long]
  16. def clone(): AnyRef
    Attributes
    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.CloneNotSupportedException]) @native()
  17. val detailed_orders: Option[String]
  18. final def eq(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  19. def finalize(): Unit
    Attributes
    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.Throwable])
  20. final def getClass(): Class[_ <: AnyRef]
    Definition Classes
    AnyRef → Any
    Annotations
    @native()
  21. final def isInstanceOf[T0]: Boolean
    Definition Classes
    Any
  22. val is_closed: Option[Boolean]
  23. val name: Option[String]
  24. final def ne(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  25. final def notify(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  26. final def notifyAll(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  27. def productElementNames: Iterator[String]
    Definition Classes
    Product
  28. val requirements: Option[Set[Certification]]
  29. val role: Option[String]
  30. final def synchronized[T0](arg0: => T0): T0
    Definition Classes
    AnyRef
  31. final def wait(): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException])
  32. final def wait(arg0: Long, arg1: Int): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException])
  33. final def wait(arg0: Long): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException]) @native()

Inherited from Serializable

Inherited from Product

Inherited from Equals

Inherited from AnyRef

Inherited from Any

Ungrouped