final case class RepairMessage(item_guid: PlanetSideGUID, repair_value: Long) extends PlanetSideGamePacket with Product with Serializable
Dispatched to the client to report the amount of repair that is performed upon a target item. On the client, a progress bar window is displayed with the appropriate repair type and amount. The item could be a player or a vehicle or a stationary game object, e.g., a terminal.
- item_guid
a game object; the kind of object influences the kind of repair
- repair_value
the percentage of maximum health that the object possesses after repairs; as the value is a percentage, it should be from 0 to 100; at 100, the progress window does not display anymore; above 100, the progress window stays displayed unless the underlying process is interrupted
- Source
- RepairMessage.scala
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- RepairMessage
- Product
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- PlanetSideGamePacket
- PlanetSidePacket
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Instance Constructors
- new RepairMessage(item_guid: PlanetSideGUID, repair_value: Long)
- item_guid
a game object; the kind of object influences the kind of repair
- repair_value
the percentage of maximum health that the object possesses after repairs; as the value is a percentage, it should be from 0 to 100; at 100, the progress window does not display anymore; above 100, the progress window stays displayed unless the underlying process is interrupted
Type Members
- type Packet = RepairMessage
Value Members
- final def !=(arg0: Any): Boolean
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- final def ##: Int
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- @throws(classOf[java.lang.CloneNotSupportedException]) @native()
- def encode: Attempt[BitVector]
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- RepairMessage → PlanetSidePacket
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- val item_guid: PlanetSideGUID
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- def opcode: GamePacketOpcode.Value
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- RepairMessage → PlanetSideGamePacket → PlanetSidePacket
- def productElementNames: Iterator[String]
- Definition Classes
- Product
- val repair_value: Long
- final def synchronized[T0](arg0: => T0): T0
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