final case class PlayerStasisMessage(player_guid: PlanetSideGUID, stasis: Boolean = true) extends PlanetSideGamePacket with Product with Serializable
Causes the avatar to be prepped for drop pod use.
This packet is dispatched from the server to all occupants of the HART shuttle when it has completed its take-off animation.
When received by the client, that player's avatar is "removed from the world" and the Interstellar Map is displayed for them.
The "Launch Drop Pod" button window is also made visible.
Selecting individual continental maps for viewing and clicking on the landmasses has the expected behavior for drop pods implementation.
Being seated on the HART shuttle at the time, a player's avatar does not physically exist when the packet is received.
If the packet is received while the player is outside of the HART shuttle, the state of their avatar is not known to them.
"Removed from the world" merely implies that one can not leave the Interstellar Map once it has been displayed.
According to packet capture, their avatar is not explicitly deconstructed until the dropped-into map is loaded.
When the packet is received on one's client, but is addressed to another player, nothing seems to happen to that player.
If that player's model is outside of the HART, it will not deconstruct.
Only the client's avatar can be affected by this packet.
- player_guid
the player
- stasis
true
by default; nothing whenfalse
(?)
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- new PlayerStasisMessage(player_guid: PlanetSideGUID, stasis: Boolean = true)
- player_guid
the player
- stasis
true
by default; nothing whenfalse
(?)
Type Members
- type Packet = PlayerStasisMessage
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- PlayerStasisMessage → PlanetSideGamePacket → PlanetSidePacket
- val player_guid: PlanetSideGUID
- def productElementNames: Iterator[String]
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- val stasis: Boolean
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