final case class FrameVehicleStateMessage(vehicle_guid: PlanetSideGUID, unk1: Int, pos: Vector3, orient: Vector3, vel: Option[Vector3], unk2: Boolean, unk3: Int, unk4: Int, is_crouched: Boolean, is_airborne: Boolean, ascending_flight: Boolean, flight_time_remaining: Int, unk9: Long, unkA: Long) extends PlanetSideGamePacket with Product with Serializable
Dispatched to report and update the operational condition of a given battle frame robotics vehicle.
- vehicle_guid
the battleframe robotic unit
- unk1
na
- pos
the xyz-coordinate location in the world
- orient
the orientation of the vehicle
- vel
optional movement data
- unk2
na
- unk3
na
- unk4
na
- is_crouched
the battleframe unit is crouched
- is_airborne
the battleframe unit is either flying or falling (after flying)
- ascending_flight
is the battleframe unit ascending; normally reports
ascending_flight
before properly reporting asis_airborne
; continues to reportascending_flight
until begins falling- flight_time_remaining
a measure of how much longer the battleframe unit, if it can fly, can fly; reported as a 0-10 value, counting down from 10 when airborne and provided vertical thrust
- unk9
na
- unkA
na
- Source
- FrameVehicleStateMessage.scala
- See also
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Instance Constructors
- new FrameVehicleStateMessage(vehicle_guid: PlanetSideGUID, unk1: Int, pos: Vector3, orient: Vector3, vel: Option[Vector3], unk2: Boolean, unk3: Int, unk4: Int, is_crouched: Boolean, is_airborne: Boolean, ascending_flight: Boolean, flight_time_remaining: Int, unk9: Long, unkA: Long)
- vehicle_guid
the battleframe robotic unit
- unk1
na
- pos
the xyz-coordinate location in the world
- orient
the orientation of the vehicle
- vel
optional movement data
- unk2
na
- unk3
na
- unk4
na
- is_crouched
the battleframe unit is crouched
- is_airborne
the battleframe unit is either flying or falling (after flying)
- ascending_flight
is the battleframe unit ascending; normally reports
ascending_flight
before properly reporting asis_airborne
; continues to reportascending_flight
until begins falling- flight_time_remaining
a measure of how much longer the battleframe unit, if it can fly, can fly; reported as a 0-10 value, counting down from 10 when airborne and provided vertical thrust
- unk9
na
- unkA
na
Type Members
- type Packet = FrameVehicleStateMessage
Value Members
- final def !=(arg0: Any): Boolean
- Definition Classes
- AnyRef → Any
- final def ##: Int
- Definition Classes
- AnyRef → Any
- final def ==(arg0: Any): Boolean
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- final def asInstanceOf[T0]: T0
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- val ascending_flight: Boolean
- def clone(): AnyRef
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- protected[lang]
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- @throws(classOf[java.lang.CloneNotSupportedException]) @native()
- def encode: Attempt[BitVector]
- Definition Classes
- FrameVehicleStateMessage → PlanetSidePacket
- final def eq(arg0: AnyRef): Boolean
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- def finalize(): Unit
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- protected[lang]
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- @throws(classOf[java.lang.Throwable])
- val flight_time_remaining: Int
- final def getClass(): Class[_ <: AnyRef]
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- @native()
- final def isInstanceOf[T0]: Boolean
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- val is_airborne: Boolean
- val is_crouched: Boolean
- final def ne(arg0: AnyRef): Boolean
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- final def notify(): Unit
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- @native()
- final def notifyAll(): Unit
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- @native()
- def opcode: GamePacketOpcode.Value
- Definition Classes
- FrameVehicleStateMessage → PlanetSideGamePacket → PlanetSidePacket
- val orient: Vector3
- val pos: Vector3
- def productElementNames: Iterator[String]
- Definition Classes
- Product
- final def synchronized[T0](arg0: => T0): T0
- Definition Classes
- AnyRef
- val unk1: Int
- val unk2: Boolean
- val unk3: Int
- val unk4: Int
- val unk9: Long
- val unkA: Long
- val vehicle_guid: PlanetSideGUID
- val vel: Option[Vector3]
- final def wait(): Unit
- Definition Classes
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- @throws(classOf[java.lang.InterruptedException])
- final def wait(arg0: Long, arg1: Int): Unit
- Definition Classes
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- @throws(classOf[java.lang.InterruptedException])
- final def wait(arg0: Long): Unit
- Definition Classes
- AnyRef
- Annotations
- @throws(classOf[java.lang.InterruptedException]) @native()