Packages

final case class HackMessage(unk1: Int, target_guid: PlanetSideGUID, player_guid: PlanetSideGUID, progress: Int, unk5: Long, hack_state: HackState.Value, unk7: Long) extends PlanetSideGamePacket with Product with Serializable

Dispatched by the server to control the progress of hacking. While "hacking" is typically performed against enemy targets, some actions that involve ally on ally hacking can occur. In this sense, hacking can be consider change progress.

In general, the act of hacking is maintained by the server but the conclusion is managed by the client. Hacking typically locks the player into a cancellable firing animation and works as all-or-nothing. The progress bar window is displayed and updated each tick by the server; but, the client can cancel it on its own. When hacking is complete as indicated by the appropriate HackState, the client performs the intended action upon the target. Facility amenities will temporarily ignore IFF requirements; vehicles will permanently transfer control over to the hack-starter's empire; facility turret weapons will temporarily convert to their anti-vehicle or anti-aircraft configurations; facilities will be compromised and begin the long process of converting to the hack-starter's empire; and, so forth.

As mentioned, one of the unexpected uses of this message will assist the conversion of allied facility turreted weapons to their upgraded armaments.

unk1

na; 0 commonly; 2 when performing (phalanx) upgrades; 3 for building objects during login phase; hack type? possibly player hacking level 0-3?

target_guid

the target of the hack

player_guid

the player

progress

the amount of progress visible; visible range is 0 - 100

unk5

na; often a large number; doesn't seem to be char_id?

hack_state

hack state

unk7

na; 5 - boost pain field at matrixing terminal? usually, 8?

Source
HackMessage.scala
Linear Supertypes
Product, Equals, PlanetSideGamePacket, PlanetSidePacket, Serializable, AnyRef, Any
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Inherited
  1. HackMessage
  2. Product
  3. Equals
  4. PlanetSideGamePacket
  5. PlanetSidePacket
  6. Serializable
  7. AnyRef
  8. Any
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Visibility
  1. Public
  2. Protected

Instance Constructors

  1. new HackMessage(unk1: Int, target_guid: PlanetSideGUID, player_guid: PlanetSideGUID, progress: Int, unk5: Long, hack_state: HackState.Value, unk7: Long)

    unk1

    na; 0 commonly; 2 when performing (phalanx) upgrades; 3 for building objects during login phase; hack type? possibly player hacking level 0-3?

    target_guid

    the target of the hack

    player_guid

    the player

    progress

    the amount of progress visible; visible range is 0 - 100

    unk5

    na; often a large number; doesn't seem to be char_id?

    hack_state

    hack state

    unk7

    na; 5 - boost pain field at matrixing terminal? usually, 8?

Type Members

  1. type Packet = HackMessage

Value Members

  1. final def !=(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  2. final def ##: Int
    Definition Classes
    AnyRef → Any
  3. final def ==(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  4. final def asInstanceOf[T0]: T0
    Definition Classes
    Any
  5. def clone(): AnyRef
    Attributes
    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.CloneNotSupportedException]) @native()
  6. def encode: Attempt[BitVector]
    Definition Classes
    HackMessagePlanetSidePacket
  7. final def eq(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  8. def finalize(): Unit
    Attributes
    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.Throwable])
  9. final def getClass(): Class[_ <: AnyRef]
    Definition Classes
    AnyRef → Any
    Annotations
    @native()
  10. val hack_state: HackState.Value
  11. final def isInstanceOf[T0]: Boolean
    Definition Classes
    Any
  12. final def ne(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  13. final def notify(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  14. final def notifyAll(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  15. def opcode: GamePacketOpcode.Value
  16. val player_guid: PlanetSideGUID
  17. def productElementNames: Iterator[String]
    Definition Classes
    Product
  18. val progress: Int
  19. final def synchronized[T0](arg0: => T0): T0
    Definition Classes
    AnyRef
  20. val target_guid: PlanetSideGUID
  21. val unk1: Int
  22. val unk5: Long
  23. val unk7: Long
  24. final def wait(): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException])
  25. final def wait(arg0: Long, arg1: Int): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException])
  26. final def wait(arg0: Long): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException]) @native()

Inherited from Product

Inherited from Equals

Inherited from PlanetSideGamePacket

Inherited from PlanetSidePacket

Inherited from Serializable

Inherited from AnyRef

Inherited from Any

Ungrouped