object SquadInfo extends Serializable
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- final val Blank: SquadInfo
An entry where no fields are defined.
- def apply(size: Option[Int], capacity: Int): SquadInfo
Alternate constructor for
SquadInfo
that ignores theOption
requirement for the important field.
Two of the fields normally areOption[Int]
s.Alternate constructor for
SquadInfo
that ignores theOption
requirement for the important field.
Two of the fields normally areOption[Int]
s. Only thecapacity
field in this packet is anInt
, giving the method a distinct signature. The other field - anOption[Int]
forsize
- can still be set if passed.
Recommended use:SquadInfo(None, capacity)
- size
the current size of the squad
- capacity
the maximum number of members that the squad can tolerate, if not
None
- returns
a
SquadInfo
object
- def apply(size: Int): SquadInfo
Alternate constructor for
SquadInfo
that ignores theOption
requirement for the important field.Alternate constructor for
SquadInfo
that ignores theOption
requirement for the important field.- size
the current size of the squad
- returns
a
SquadInfo
object
- def apply(continent_guid: PlanetSideZoneID): SquadInfo
Alternate constructor for
SquadInfo
that ignores theOption
requirement for the field.Alternate constructor for
SquadInfo
that ignores theOption
requirement for the field.- continent_guid
the continent on which the squad is acting
- returns
a
SquadInfo
object
- def apply(leader: Option[String], task: String): SquadInfo
Alternate constructor for
SquadInfo
that ignores theOption
requirement for the important field.
Only thetask
field in this packet is aString
, giving the method a distinct signature.Alternate constructor for
SquadInfo
that ignores theOption
requirement for the important field.
Only thetask
field in this packet is aString
, giving the method a distinct signature. The other field - anOption[String]
forleader
- can still be set if passed.
Recommended use:SquadInfo(None, task)
- leader
the name of the squad leader, if not
None
- task
the task the squad is trying to perform
- returns
a
SquadInfo
object
- def apply(leader: String): SquadInfo
Alternate constructor for
SquadInfo
that ignores theOption
requirement for the important field.Alternate constructor for
SquadInfo
that ignores theOption
requirement for the important field.- leader
the name of the squad leader
- returns
a
SquadInfo
object
- def apply(leader: String, task: String, continent_guid: PlanetSideZoneID, size: Int, capacity: Int, squad_guid: PlanetSideGUID): SquadInfo
Alternate constructor for
SquadInfo
that ignores theOption
requirement for the fields.
This constructor is used by theinfoCodec
,alt_infoCodec
, andallCodec
.Alternate constructor for
SquadInfo
that ignores theOption
requirement for the fields.
This constructor is used by theinfoCodec
,alt_infoCodec
, andallCodec
.- leader
the name of the squad leader
- task
the task the squad is trying to perform
- continent_guid
the continent on which the squad is acting
- size
the current size of the squad
- capacity
the maximum number of members that the squad can tolerate
- squad_guid
a GUID associated with the squad, used to recover the squad definition
- returns
a
SquadInfo
object
- def apply(leader: String, task: String, continent_guid: PlanetSideZoneID, size: Int, capacity: Int): SquadInfo
Alternate constructor for
SquadInfo
that ignores theOption
requirement for the fields.
This constructor is not actually used at the moment.Alternate constructor for
SquadInfo
that ignores theOption
requirement for the fields.
This constructor is not actually used at the moment.- leader
the name of the squad leader
- task
the task the squad is trying to perform
- continent_guid
the continent on which the squad is acting
- size
the current size of the squad
- capacity
the maximum number of members that the squad can tolerate
- returns
a
SquadInfo
object
- def apply(): SquadInfo
- final def asInstanceOf[T0]: T0
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- object Field
The codes related to the specific application of different
Codec
s when parsing squad information as different fields.The codes related to the specific application of different
Codec
s when parsing squad information as different fields. Hence, "field codes." These fields are identified when usingSquadInfo
data inReplicationStreamMessage
's "update" format but are considered absent when performing squad list initialization.