object SquadInfo extends Serializable
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- final val Blank: SquadInfo
An entry where no fields are defined.
- def apply(size: Option[Int], capacity: Int): SquadInfo
Alternate constructor for
SquadInfothat ignores theOptionrequirement for the important field.
Two of the fields normally areOption[Int]s.Alternate constructor for
SquadInfothat ignores theOptionrequirement for the important field.
Two of the fields normally areOption[Int]s. Only thecapacityfield in this packet is anInt, giving the method a distinct signature. The other field - anOption[Int]forsize- can still be set if passed.
Recommended use:SquadInfo(None, capacity)- size
the current size of the squad
- capacity
the maximum number of members that the squad can tolerate, if not
None- returns
a
SquadInfoobject
- def apply(size: Int): SquadInfo
Alternate constructor for
SquadInfothat ignores theOptionrequirement for the important field.Alternate constructor for
SquadInfothat ignores theOptionrequirement for the important field.- size
the current size of the squad
- returns
a
SquadInfoobject
- def apply(continent_guid: PlanetSideZoneID): SquadInfo
Alternate constructor for
SquadInfothat ignores theOptionrequirement for the field.Alternate constructor for
SquadInfothat ignores theOptionrequirement for the field.- continent_guid
the continent on which the squad is acting
- returns
a
SquadInfoobject
- def apply(leader: Option[String], task: String): SquadInfo
Alternate constructor for
SquadInfothat ignores theOptionrequirement for the important field.
Only thetaskfield in this packet is aString, giving the method a distinct signature.Alternate constructor for
SquadInfothat ignores theOptionrequirement for the important field.
Only thetaskfield in this packet is aString, giving the method a distinct signature. The other field - anOption[String]forleader- can still be set if passed.
Recommended use:SquadInfo(None, task)- leader
the name of the squad leader, if not
None- task
the task the squad is trying to perform
- returns
a
SquadInfoobject
- def apply(leader: String): SquadInfo
Alternate constructor for
SquadInfothat ignores theOptionrequirement for the important field.Alternate constructor for
SquadInfothat ignores theOptionrequirement for the important field.- leader
the name of the squad leader
- returns
a
SquadInfoobject
- def apply(leader: String, task: String, continent_guid: PlanetSideZoneID, size: Int, capacity: Int, squad_guid: PlanetSideGUID): SquadInfo
Alternate constructor for
SquadInfothat ignores theOptionrequirement for the fields.
This constructor is used by theinfoCodec,alt_infoCodec, andallCodec.Alternate constructor for
SquadInfothat ignores theOptionrequirement for the fields.
This constructor is used by theinfoCodec,alt_infoCodec, andallCodec.- leader
the name of the squad leader
- task
the task the squad is trying to perform
- continent_guid
the continent on which the squad is acting
- size
the current size of the squad
- capacity
the maximum number of members that the squad can tolerate
- squad_guid
a GUID associated with the squad, used to recover the squad definition
- returns
a
SquadInfoobject
- def apply(leader: String, task: String, continent_guid: PlanetSideZoneID, size: Int, capacity: Int): SquadInfo
Alternate constructor for
SquadInfothat ignores theOptionrequirement for the fields.
This constructor is not actually used at the moment.Alternate constructor for
SquadInfothat ignores theOptionrequirement for the fields.
This constructor is not actually used at the moment.- leader
the name of the squad leader
- task
the task the squad is trying to perform
- continent_guid
the continent on which the squad is acting
- size
the current size of the squad
- capacity
the maximum number of members that the squad can tolerate
- returns
a
SquadInfoobject
- def apply(): SquadInfo
- final def asInstanceOf[T0]: T0
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- object Field
The codes related to the specific application of different
Codecs when parsing squad information as different fields.The codes related to the specific application of different
Codecs when parsing squad information as different fields. Hence, "field codes." These fields are identified when usingSquadInfodata inReplicationStreamMessage's "update" format but are considered absent when performing squad list initialization.