Packages

class DummyExplodingEntity extends PlanetSideGameObject with FactionAffinity with Vitality

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Inherited
  1. DummyExplodingEntity
  2. Vitality
  3. InGameHistory
  4. FactionAffinity
  5. PlanetSideGameObject
  6. WorldEntity
  7. IdentifiableEntity
  8. Identifiable
  9. AnyRef
  10. Any
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Visibility
  1. Public
  2. Protected

Instance Constructors

  1. new DummyExplodingEntity(obj: PlanetSideGameObject, faction: types.PlanetSideEmpire.Value)

Value Members

  1. final def !=(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  2. final def ##: Int
    Definition Classes
    AnyRef → Any
  3. final def ==(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  4. def CanDamage: Boolean
    Definition Classes
    Vitality
  5. def CanRepair: Boolean
    Definition Classes
    Vitality
  6. def ClearHistory(): List[InGameActivity]
    Definition Classes
    InGameHistory
  7. def DamageModel: DamageAndResistance
    Definition Classes
    DummyExplodingEntityVitality
  8. def DefaultHealth: Int
    Definition Classes
    Vitality
  9. def Definition: ObjectDefinition with VitalityDefinition
  10. def Destroyed: Boolean
    Definition Classes
    PlanetSideGameObject
  11. def Destroyed_=(state: Boolean): Boolean
    Definition Classes
    PlanetSideGameObject
  12. def Entity: WorldEntity
    Definition Classes
    PlanetSideGameObject
  13. def Entity_=(newEntity: WorldEntity): Unit
    Definition Classes
    PlanetSideGameObject
  14. def Faction: types.PlanetSideEmpire.Value
  15. def Faction_=(fac: types.PlanetSideEmpire.Value): types.PlanetSideEmpire.Value
    Definition Classes
    FactionAffinity
  16. def GUID: PlanetSideGUID
  17. def GUID_=(guid: PlanetSideGUID): PlanetSideGUID
    Definition Classes
    IdentifiableEntityIdentifiable
  18. def GUID_=(guid: StalePlanetSideGUID): PlanetSideGUID

    Always intercept StalePlanetSideGUID references when attempting to mutate the GUID value.

    Always intercept StalePlanetSideGUID references when attempting to mutate the GUID value.

    guid

    the valid GUID to assign

    returns

    never returns

    Definition Classes
    IdentifiableEntity
    Exceptions thrown

    `AssigningGUIDException` always

  19. def HasGUID: Boolean

    Flag when the object has no GUID (initial condition) or is considered stale.

    Flag when the object has no GUID (initial condition) or is considered stale.

    returns

    whether the value of the GUID is a valid representation for this object

    Definition Classes
    IdentifiableEntity
  20. def Health: Int
    Definition Classes
    Vitality
  21. def Health_=(assignHealth: Int): Int
    Definition Classes
    Vitality
  22. def History: List[InGameActivity]
    Definition Classes
    InGameHistory
  23. def Invalidate(): Unit

    Indicate that the current GUID is no longer a valid representation of the object.

    Indicate that the current GUID is no longer a valid representation of the object. Transforms whatever the current GUID is into a StalePlanetSideGUID entity with the same value. Doing this restores the object to its default mutation option ("the ability to set a new valid GUID"). The current GUID will still be accessed as if it were valid, but it will be wrapped in the new stale object.

    Definition Classes
    IdentifiableEntity
  24. def LastDamage: Option[DamageResult]
    Definition Classes
    InGameHistory
  25. def LastShot: Option[DamageResult]

    Find, specifically, the last instance of a weapon discharge that caused damage.

    Find, specifically, the last instance of a weapon discharge that caused damage.

    returns

    information about the discharge

    Definition Classes
    InGameHistory
  26. def LogActivity(result: DamageResult): List[InGameActivity]

    Very common example of a VitalsActivity event involving damage.

    Very common example of a VitalsActivity event involving damage. They are repackaged before submission and are often tagged for specific blame.

    result

    the fully-informed entry

    returns

    the list of previous changes to this object's vital statistics

    Definition Classes
    InGameHistory
  27. def LogActivity(action: Option[InGameActivity]): List[InGameActivity]

    An in-game event must be recorded.

    An in-game event must be recorded. Add new entry to the front of the list (for recent activity).

    action

    the fully-informed entry

    returns

    the list of previous changes to this entity

    Definition Classes
    InGameHistory
  28. def LogActivity(action: InGameActivity): List[InGameActivity]

    An in-game event must be recorded.

    An in-game event must be recorded. Add new entry to the front of the list (for recent activity).

    action

    the fully-informed entry

    returns

    the list of previous changes to this entity

    Definition Classes
    InGameHistory
  29. def MaxHealth: Int
    Definition Classes
    Vitality
  30. def MaxHealth_=(default: Option[Int]): Int
    Definition Classes
    Vitality
  31. def MaxHealth_=(default: Int): Int
    Definition Classes
    Vitality
  32. def Orientation: Vector3
  33. def Orientation_=(vec: Vector3): Vector3
    Definition Classes
    PlanetSideGameObjectWorldEntity
  34. def Position: Vector3
  35. def Position_=(vec: Vector3): Vector3
    Definition Classes
    PlanetSideGameObjectWorldEntity
  36. def Velocity: Option[Vector3]
  37. def Velocity_=(vec: Option[Vector3]): Option[Vector3]
    Definition Classes
    PlanetSideGameObjectWorldEntity
  38. def Velocity_=(vec: Vector3): Option[Vector3]
    Definition Classes
    WorldEntity
  39. def VitalsHistory(): List[VitalsActivity]

    Only the changes to vitality statistics.

    Only the changes to vitality statistics.

    returns

    a list of the chronologically-consistent vitality events

    Definition Classes
    InGameHistory
  40. final def asInstanceOf[T0]: T0
    Definition Classes
    Any
  41. def clone(): AnyRef
    Attributes
    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.CloneNotSupportedException]) @native()
  42. final def eq(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  43. def equals(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef → Any
  44. def finalize(): Unit
    Attributes
    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.Throwable])
  45. final def getClass(): Class[_ <: AnyRef]
    Definition Classes
    AnyRef → Any
    Annotations
    @native()
  46. def hashCode(): Int
    Definition Classes
    AnyRef → Any
    Annotations
    @native()
  47. final def isInstanceOf[T0]: Boolean
    Definition Classes
    Any
  48. def isMoving(test: Float): Boolean

    This object is not considered moving unless it is moving at least as fast as a certain velocity.

    This object is not considered moving unless it is moving at least as fast as a certain velocity.

    test

    the (squared) velocity to test against

    returns

    true, if we are moving; false, otherwise

    Definition Classes
    WorldEntity
  49. def isMoving(test: Vector3): Boolean

    This object is not considered moving unless it is moving at least as fast as a certain velocity.

    This object is not considered moving unless it is moving at least as fast as a certain velocity.

    test

    the velocity to test against

    returns

    true, if we are moving; false, otherwise

    Definition Classes
    WorldEntity
  50. def isMoving: Boolean

    A velocity of non-zero is the same as moving.

    A velocity of non-zero is the same as moving.

    returns

    true, if we are moving; false, otherwise

    Definition Classes
    WorldEntity
  51. final def ne(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  52. final def notify(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  53. final def notifyAll(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  54. final def synchronized[T0](arg0: => T0): T0
    Definition Classes
    AnyRef
  55. def toString(): String
    Definition Classes
    AnyRef → Any
  56. final def wait(): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException])
  57. final def wait(arg0: Long, arg1: Int): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException])
  58. final def wait(arg0: Long): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException]) @native()

Inherited from Vitality

Inherited from InGameHistory

Inherited from FactionAffinity

Inherited from PlanetSideGameObject

Inherited from WorldEntity

Inherited from IdentifiableEntity

Inherited from Identifiable

Inherited from AnyRef

Inherited from Any

Ungrouped