Packages

t

net.psforever.objects.vital

VitalsActivity

trait VitalsActivity extends InGameActivity

A vital entity can be hurt or damaged or healed or repaired (HDHR).
Shields are not included in the definition of what is a "vital statistic", and that includes Infantry shields due to the Personal Shield implant and MAX shields due to being a New Conglomerate soldier.

Source
InGameHistory.scala
Linear Supertypes
InGameActivity, AnyRef, Any
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Inherited
  1. VitalsActivity
  2. InGameActivity
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Visibility
  1. Public
  2. Protected

Abstract Value Members

  1. abstract def amount: Int

Concrete Value Members

  1. final def !=(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  2. final def ##: Int
    Definition Classes
    AnyRef → Any
  3. final def ==(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  4. final def asInstanceOf[T0]: T0
    Definition Classes
    Any
  5. def clone(): AnyRef
    Attributes
    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.CloneNotSupportedException]) @native()
  6. final def eq(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  7. def equals(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef → Any
  8. def finalize(): Unit
    Attributes
    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.Throwable])
  9. final def getClass(): Class[_ <: AnyRef]
    Definition Classes
    AnyRef → Any
    Annotations
    @native()
  10. def hashCode(): Int
    Definition Classes
    AnyRef → Any
    Annotations
    @native()
  11. final def isInstanceOf[T0]: Boolean
    Definition Classes
    Any
  12. final def ne(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  13. final def notify(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  14. final def notifyAll(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  15. final def synchronized[T0](arg0: => T0): T0
    Definition Classes
    AnyRef
  16. val time: Long
    Definition Classes
    InGameActivity
  17. def toString(): String
    Definition Classes
    AnyRef → Any
  18. final def wait(): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException])
  19. final def wait(arg0: Long, arg1: Int): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException])
  20. final def wait(arg0: Long): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException]) @native()

Inherited from InGameActivity

Inherited from AnyRef

Inherited from Any

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