Packages

package locker

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Visibility
  1. Public
  2. Protected

Type Members

  1. class LockerContainer extends PlanetSideServerObject with Container

    The companion of a Locker that is carried with a player masquerading as their sixth EquipmentSlot object and a sub-inventory item.

    The companion of a Locker that is carried with a player masquerading as their sixth EquipmentSlot object and a sub-inventory item. The inventory of this object is accessed indirectly using a game world Locker object (mb_locker) as a proxy. The Player class refers to it as the "fifth slot".

  2. class LockerContainerControl extends Actor with ContainableBehavior

    A control agency mainly for manipulating the equipment stowed by a player in a LockerContainer and reporting back to a specific channel in the event system about these changes.

  3. class LockerContainerDefinition extends EquipmentDefinition
  4. class LockerEquipment extends Equipment with Container

    A wrapper class that allows a player-facing locker component to be treated like a standard Equipment object in the player's fifth (sixth) slot.

    A wrapper class that allows a player-facing locker component to be treated like a standard Equipment object in the player's fifth (sixth) slot. (The opposite is not true - the equipment does not get treated as a locker component.) During packet conversion and registration and general access in terms of holsters or "equipment slots", the component may be be treated the same as other existing objects at the same level. The entity's ability to be utilized like an inventory-stowable entity is not compromised.

    See also

    EquipmentSlot

    IdentifiableEntity

    LockerContainer

Value Members

  1. object LockerContainer
  2. object LockerContainerDefinition

Ungrouped