Packages

t

net.psforever.objects

CommonNtuContainer

trait CommonNtuContainer extends PlanetSideGameObject with NtuContainer

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  1. Alphabetic
  2. By Inheritance
Inherited
  1. CommonNtuContainer
  2. NtuContainer
  3. TransferContainer
  4. FactionAffinity
  5. ZoneAware
  6. PlanetSideGameObject
  7. WorldEntity
  8. IdentifiableEntity
  9. Identifiable
  10. AnyRef
  11. Any
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Visibility
  1. Public
  2. Protected

Abstract Value Members

  1. abstract def Actor: ActorRef
    Definition Classes
    TransferContainer
  2. abstract def Definition: ObjectDefinition with NtuContainerDefinition
    Definition Classes
    NtuContainerPlanetSideGameObject
  3. abstract def Faction: types.PlanetSideEmpire.Value
    Definition Classes
    FactionAffinity
  4. abstract def MaxNtuCapacitor: Float
    Definition Classes
    NtuContainer

Concrete Value Members

  1. final def !=(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  2. final def ##: Int
    Definition Classes
    AnyRef → Any
  3. final def ==(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  4. def Continent: String
    Definition Classes
    ZoneAware
  5. def Continent_=(zoneId: String): String

    Give the entity a custom Zone identifier.

    Give the entity a custom Zone identifier.

    zoneId

    the custom identifier of the Zone object

    returns

    the identifier of the Zone object

    Definition Classes
    ZoneAware
  6. def Destroyed: Boolean
    Definition Classes
    PlanetSideGameObject
  7. def Destroyed_=(state: Boolean): Boolean
    Definition Classes
    PlanetSideGameObject
  8. def Entity: WorldEntity
    Definition Classes
    PlanetSideGameObject
  9. def Entity_=(newEntity: WorldEntity): Unit
    Definition Classes
    PlanetSideGameObject
  10. def Faction_=(fac: types.PlanetSideEmpire.Value): types.PlanetSideEmpire.Value
    Definition Classes
    FactionAffinity
  11. def GUID: PlanetSideGUID
    Definition Classes
    IdentifiableEntityIdentifiable
  12. def GUID_=(guid: PlanetSideGUID): PlanetSideGUID
    Definition Classes
    IdentifiableEntityIdentifiable
  13. def GUID_=(guid: StalePlanetSideGUID): PlanetSideGUID

    Always intercept StalePlanetSideGUID references when attempting to mutate the GUID value.

    Always intercept StalePlanetSideGUID references when attempting to mutate the GUID value.

    guid

    the valid GUID to assign

    returns

    never returns

    Definition Classes
    IdentifiableEntity
    Exceptions thrown

    `AssigningGUIDException` always

  14. def HasGUID: Boolean

    Flag when the object has no GUID (initial condition) or is considered stale.

    Flag when the object has no GUID (initial condition) or is considered stale.

    returns

    whether the value of the GUID is a valid representation for this object

    Definition Classes
    IdentifiableEntity
  15. def Invalidate(): Unit

    Indicate that the current GUID is no longer a valid representation of the object.

    Indicate that the current GUID is no longer a valid representation of the object. Transforms whatever the current GUID is into a StalePlanetSideGUID entity with the same value. Doing this restores the object to its default mutation option ("the ability to set a new valid GUID"). The current GUID will still be accessed as if it were valid, but it will be wrapped in the new stale object.

    Definition Classes
    IdentifiableEntity
  16. def NtuCapacitor: Float
    Definition Classes
    CommonNtuContainerNtuContainer
  17. def NtuCapacitorScaled: Int
    Definition Classes
    NtuContainer
  18. def NtuCapacitor_=(value: Float): Float
    Definition Classes
    CommonNtuContainerNtuContainer
  19. def Orientation: Vector3
    Definition Classes
    PlanetSideGameObjectWorldEntity
  20. def Orientation_=(vec: Vector3): Vector3
    Definition Classes
    PlanetSideGameObjectWorldEntity
  21. def Position: Vector3
    Definition Classes
    PlanetSideGameObjectWorldEntity
  22. def Position_=(vec: Vector3): Vector3
    Definition Classes
    PlanetSideGameObjectWorldEntity
  23. def Velocity: Option[Vector3]
    Definition Classes
    PlanetSideGameObjectWorldEntity
  24. def Velocity_=(vec: Option[Vector3]): Option[Vector3]
    Definition Classes
    PlanetSideGameObjectWorldEntity
  25. def Velocity_=(vec: Vector3): Option[Vector3]
    Definition Classes
    WorldEntity
  26. def Zone: Zone
    Definition Classes
    ZoneAware
  27. def Zone_=(zone: Zone): Zone

    When assigning a new Zone object for the Vehicle object, eliminate

    When assigning a new Zone object for the Vehicle object, eliminate

    zone

    a reference to the Zone object

    returns

    a reference to the Zone object

    Definition Classes
    ZoneAware
  28. final def asInstanceOf[T0]: T0
    Definition Classes
    Any
  29. def clone(): AnyRef
    Attributes
    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.CloneNotSupportedException]) @native()
  30. final def eq(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  31. def equals(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef → Any
  32. def finalize(): Unit
    Attributes
    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.Throwable])
  33. final def getClass(): Class[_ <: AnyRef]
    Definition Classes
    AnyRef → Any
    Annotations
    @native()
  34. def hashCode(): Int
    Definition Classes
    AnyRef → Any
    Annotations
    @native()
  35. final def isInstanceOf[T0]: Boolean
    Definition Classes
    Any
  36. def isMoving(test: Float): Boolean

    This object is not considered moving unless it is moving at least as fast as a certain velocity.

    This object is not considered moving unless it is moving at least as fast as a certain velocity.

    test

    the (squared) velocity to test against

    returns

    true, if we are moving; false, otherwise

    Definition Classes
    WorldEntity
  37. def isMoving(test: Vector3): Boolean

    This object is not considered moving unless it is moving at least as fast as a certain velocity.

    This object is not considered moving unless it is moving at least as fast as a certain velocity.

    test

    the velocity to test against

    returns

    true, if we are moving; false, otherwise

    Definition Classes
    WorldEntity
  38. def isMoving: Boolean

    A velocity of non-zero is the same as moving.

    A velocity of non-zero is the same as moving.

    returns

    true, if we are moving; false, otherwise

    Definition Classes
    WorldEntity
  39. final def ne(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  40. final def notify(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  41. final def notifyAll(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  42. final def synchronized[T0](arg0: => T0): T0
    Definition Classes
    AnyRef
  43. def toString(): String
    Definition Classes
    AnyRef → Any
  44. final def wait(): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException])
  45. final def wait(arg0: Long, arg1: Int): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException])
  46. final def wait(arg0: Long): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException]) @native()

Inherited from NtuContainer

Inherited from TransferContainer

Inherited from FactionAffinity

Inherited from ZoneAware

Inherited from PlanetSideGameObject

Inherited from WorldEntity

Inherited from IdentifiableEntity

Inherited from Identifiable

Inherited from AnyRef

Inherited from Any

Ungrouped