trait SpawnPoint extends AnyRef
- Self Type
- SpawnPoint with PlanetSideServerObject
- Source
- SpawnPoint.scala
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- SpawnPoint
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- abstract def Definition: ObjectDefinition with SpawnPointDefinition
An element of the contract of
PlanetSideServerObject
; but, this makes it visible to aSpawnPoint
object without casting.An element of the contract of
PlanetSideServerObject
; but, this makes it visible to aSpawnPoint
object without casting.- See also
PlanetSideGameObject.Definition
SpecificPoint
- abstract def GUID: PlanetSideGUID
An element of the contract of
PlanetSideServerObject
; but, this makes it visible to aSpawnPoint
object without casting.An element of the contract of
PlanetSideServerObject
; but, this makes it visible to aSpawnPoint
object without casting.- See also
Identifiable.GUID
- abstract def Orientation: Vector3
An element of the contract of
PlanetSideServerObject
; but, this makes it visible to aSpawnPoint
object without casting.An element of the contract of
PlanetSideServerObject
; but, this makes it visible to aSpawnPoint
object without casting.- See also
WorldEntity.GUID
SpecificPoint
- abstract def Owner: PlanetSideServerObject
An element of an unspoken contract with
Amenity
.An element of an unspoken contract with
Amenity
. While not allSpawnPoint
objects will beAmenity
objects, a subclass of thePlanetSideServerObject
class, they will all promote having an object owner, or "parent." This should generally be themselves.- See also
Amenity.Owner
- abstract def Position: Vector3
An element of the contract of
PlanetSideServerObject
; but, this makes it visible to aSpawnPoint
object without casting.An element of the contract of
PlanetSideServerObject
; but, this makes it visible to aSpawnPoint
object without casting.- See also
WorldEntity.GUID
SpecificPoint
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- final def !=(arg0: Any): Boolean
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- def SpecificPoint(target: PlanetSideGameObject): (Vector3, Vector3)
Determine a specific position and orientation in which to spawn the target.
Determine a specific position and orientation in which to spawn the target.
- returns
a
Tuple
ofVector3
objects; the first represents the game world position of spawning; the second represents the game world direction of spawning
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