Packages

trait SpawnPoint extends AnyRef

Self Type
SpawnPoint with PlanetSideServerObject
Source
SpawnPoint.scala
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Abstract Value Members

  1. abstract def Definition: ObjectDefinition with SpawnPointDefinition

    An element of the contract of PlanetSideServerObject; but, this makes it visible to a SpawnPoint object without casting.

    An element of the contract of PlanetSideServerObject; but, this makes it visible to a SpawnPoint object without casting.

    See also

    PlanetSideGameObject.Definition

    SpecificPoint

  2. abstract def GUID: PlanetSideGUID

    An element of the contract of PlanetSideServerObject; but, this makes it visible to a SpawnPoint object without casting.

    An element of the contract of PlanetSideServerObject; but, this makes it visible to a SpawnPoint object without casting.

    See also

    Identifiable.GUID

  3. abstract def Orientation: Vector3

    An element of the contract of PlanetSideServerObject; but, this makes it visible to a SpawnPoint object without casting.

    An element of the contract of PlanetSideServerObject; but, this makes it visible to a SpawnPoint object without casting.

    See also

    WorldEntity.GUID

    SpecificPoint

  4. abstract def Owner: PlanetSideServerObject

    An element of an unspoken contract with Amenity.

    An element of an unspoken contract with Amenity. While not all SpawnPoint objects will be Amenity objects, a subclass of the PlanetSideServerObject class, they will all promote having an object owner, or "parent." This should generally be themselves.

    See also

    Amenity.Owner

  5. abstract def Position: Vector3

    An element of the contract of PlanetSideServerObject; but, this makes it visible to a SpawnPoint object without casting.

    An element of the contract of PlanetSideServerObject; but, this makes it visible to a SpawnPoint object without casting.

    See also

    WorldEntity.GUID

    SpecificPoint

Concrete Value Members

  1. final def !=(arg0: Any): Boolean
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  2. final def ##: Int
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  3. final def ==(arg0: Any): Boolean
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  4. def SpecificPoint(target: PlanetSideGameObject): (Vector3, Vector3)

    Determine a specific position and orientation in which to spawn the target.

    Determine a specific position and orientation in which to spawn the target.

    returns

    a Tuple of Vector3 objects; the first represents the game world position of spawning; the second represents the game world direction of spawning

  5. final def asInstanceOf[T0]: T0
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  6. def clone(): AnyRef
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  13. def isOffline: Boolean
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