object CommonMessages
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- CommonMessages.scala
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- final case class ChargeShields(amount: Int, motivator: Option[PlanetSideGameObject]) extends Product with Serializable
A request has been made to charge this entity's shields.
A request has been made to charge this entity's shields.
- amount
the number of points to charge
- motivator
the element that caused the shield to charge; allowed to be
None
; most often, aBuilding
; if the vehicle instigated its own charge (battleframe robotics), specify that
- See also
FacilityBenefitShieldChargeRequestMessage
- final case class ClearHack() extends Product with Serializable
- final case class Hack(player: Player, obj: PlanetSideServerObject with Hackable, data: Option[Any] = None) extends Product with Serializable
- final case class Progress(delta: Float, completionAction: () => Unit, tickAction: (Float) => Boolean) extends Product with Serializable
The message that initializes a process - some form of user-driven activity with a certain eventual outcome and potential feedback per cycle.
The message that initializes a process - some form of user-driven activity with a certain eventual outcome and potential feedback per cycle. The feedback is usually only known to the individual attempting the process.
- delta
how much the progress value changes each tick, which will be treated as a percentage; must be a positive value
- completionAction
a finalizing action performed once the progress reaches 100(%)
- tickAction
an action that is performed for each increase of progress
- final case class Unuse(player: Player, data: Option[Any] = None) extends Product with Serializable
- final case class Use(player: Player, data: Option[Any] = None) extends Product with Serializable
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