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object CommonMessages

Source
CommonMessages.scala
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Type Members

  1. final case class ChargeShields(amount: Int, motivator: Option[PlanetSideGameObject]) extends Product with Serializable

    A request has been made to charge this entity's shields.

    A request has been made to charge this entity's shields.

    amount

    the number of points to charge

    motivator

    the element that caused the shield to charge; allowed to be None; most often, a Building; if the vehicle instigated its own charge (battleframe robotics), specify that

    See also

    FacilityBenefitShieldChargeRequestMessage

  2. final case class ClearHack() extends Product with Serializable
  3. final case class Hack(player: Player, obj: PlanetSideServerObject with Hackable, data: Option[Any] = None) extends Product with Serializable
  4. final case class Progress(delta: Float, completionAction: () => Unit, tickAction: (Float) => Boolean) extends Product with Serializable

    The message that initializes a process - some form of user-driven activity with a certain eventual outcome and potential feedback per cycle.

    The message that initializes a process - some form of user-driven activity with a certain eventual outcome and potential feedback per cycle. The feedback is usually only known to the individual attempting the process.

    delta

    how much the progress value changes each tick, which will be treated as a percentage; must be a positive value

    completionAction

    a finalizing action performed once the progress reaches 100(%)

    tickAction

    an action that is performed for each increase of progress

  5. final case class Unuse(player: Player, data: Option[Any] = None) extends Product with Serializable
  6. final case class Use(player: Player, data: Option[Any] = None) extends Product with Serializable

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