package aura
- Alphabetic
- Public
- Protected
Type Members
- sealed class Aura extends AnyRef
An effect that can be emitted by a target game object entity.
- trait AuraContainer extends AnyRef
An entity that can display specific special effects that decorate its model.
An entity that can display specific special effects that decorate its model. These animations confer information about the nature of some status that is affecting the target entity.
- trait AuraEffectBehavior extends AnyRef
A mixin that governs the addition, display, and removal of aura particle effects on a target with control agency.
A mixin that governs the addition, display, and removal of aura particle effects on a target with control agency.
- See also
Aura
AuraContainer
PlayerControl
Value Members
- object Aura
Visual effects emitted by a target, usually a
Player
entity.Visual effects emitted by a target, usually a
Player
entity. Most often paired with aggravated damage. Unrelated to the effects emitted by obtaining and transporting the lattice logic unit, or a facility module, or the rabbit ball. - object AuraEffectBehavior