object PlanetSideServerObject
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- def UniqueActorName(obj: PlanetSideGameObject): String
Actorentities require unique names over the course of the lifetime of theActorSystemobject.Actorentities require unique names over the course of the lifetime of theActorSystemobject. To produce this name, a composition of three strings separated by underscores is assembled.
- the entity's object name; uniqueness is very low, less than 50, but helps to identify the object
- the entity's globally unique identifier number; its uniqueness is much greater but still falls within less than 66535 possible integers; useful for locating that entity; anExceptioncan be thrown if this field was never set, but that is a condition for which it is worth throwing theException
- the current POSIX time in milliseconds; results will remain reasonably unique; useful for taking a rough estimation of how long the entity has existed- obj
the entity for whom the
Actorobject will be created- returns
the unique name
- Exceptions thrown
`NoGUIDException`if the entity has never been registered to a unique identifier system
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