Packages

package generator

Ordering
  1. Alphabetic
Visibility
  1. Public
  2. Protected

Type Members

  1. class Generator extends Amenity

    The generator is a big feature of all major facilities.

    The generator is a big feature of all major facilities. It takes nanites from the NTU Silo and transforms it into power for the other amenities in the facility as well as distributing nanites for self-repair mechanisms. The only exception (in that the "exception" is something that does not require the generator to power it) is the capture console / control console. The generator is capable of self-repair from a completely destroyed state, as long as it has an supply of nanites.

  2. class GeneratorControl extends Actor with Check with DamageableEntity with RepairableEntity with AmenityAutoRepair

    An Actor that handles messages being dispatched to a specific Generator.

  3. class GeneratorDefinition extends AmenityDefinition

    The definition for a Generator object.

Value Members

  1. object Generator
  2. object GeneratorControl

Ungrouped