package locks
- Alphabetic
- Public
- Protected
Type Members
- class IFFLock extends Amenity with Hackable
A structure-owned server object that is a "door lock."
The "door lock" exerts an "identify friend or foe" field that detects the faction affiliation of a target player.A structure-owned server object that is a "door lock."
The "door lock" exerts an "identify friend or foe" field that detects the faction affiliation of a target player. It also indirectly inherits faction affiliation from the structure to which it is connected or it can be "hacked" whereupon the person exploiting it leaves their "faction" as the aforementioned affiliated faction. TheIFFLock
is ideally associated with a server map object - aDoor
- to which it acts as a gatekeeper. - class IFFLockControl extends Actor with Check with GenericHackable
An
Actor
that handles messages being dispatched to a specificIFFLock
.An
Actor
that handles messages being dispatched to a specificIFFLock
.- See also
CommonMessages
- class IFFLockDefinition extends AmenityDefinition
The definition for any
IFFLock
.The definition for any
IFFLock
. Object Id 451 is a generic external lock.