c

net.psforever.objects.serverobject.terminals

WeaponRechargeTerminalDefinition

class WeaponRechargeTerminalDefinition extends ProximityTerminalDefinition

Ordering
  1. Alphabetic
  2. By Inheritance
Inherited
  1. WeaponRechargeTerminalDefinition
  2. ProximityTerminalDefinition
  3. ProximityDefinition
  4. TerminalDefinition
  5. AmenityDefinition
  6. VitalityDefinition
  7. DamageModifiers
  8. DamageResistanceModel
  9. DamageAndResistance
  10. ResistanceProfileMutators
  11. ResistanceProfile
  12. ObjectDefinition
  13. BasicDefinition
  14. AnyRef
  15. Any
  1. Hide All
  2. Show All
Visibility
  1. Public
  2. Protected

Instance Constructors

  1. new WeaponRechargeTerminalDefinition(objectId: Int)

Value Members

  1. final def !=(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  2. final def ##: Int
    Definition Classes
    AnyRef → Any
  3. final def ==(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  4. def AmmoAmount: Int
  5. def AmmoAmount_=(amount: Int): Int
  6. def DamageDestroysAt: Int
    Definition Classes
    VitalityDefinition
  7. def DamageDestroysAt_=(value: Int): Int
    Definition Classes
    VitalityDefinition
  8. def DamageDisablesAt: Int
    Definition Classes
    VitalityDefinition
  9. def DamageDisablesAt_=(value: Option[Int]): Int
    Definition Classes
    VitalityDefinition
  10. def DamageDisablesAt_=(value: Int): Int
    Definition Classes
    VitalityDefinition
  11. def DamageUsing: Selector
  12. def DamageUsing_=(selector: Selector): Selector
    Definition Classes
    DamageResistanceModel
  13. def Damageable: Boolean
    Definition Classes
    VitalityDefinition
  14. def DamageableByFriendlyFire: Boolean
    Definition Classes
    VitalityDefinition
  15. def DamageableByFriendlyFire_=(state: Boolean): Boolean
    Definition Classes
    VitalityDefinition
  16. def Damageable_=(state: Boolean): Boolean
    Definition Classes
    VitalityDefinition
  17. def DefaultHealth: Int
    Definition Classes
    VitalityDefinition
  18. def DefaultHealth_=(default: Option[Int]): Int
    Definition Classes
    VitalityDefinition
  19. def DefaultHealth_=(default: Int): Int
    Definition Classes
    VitalityDefinition
  20. def Descriptor: String
    Definition Classes
    BasicDefinition
  21. def Descriptor_=(description: Option[String]): String
    Definition Classes
    BasicDefinition
  22. def Descriptor_=(description: String): String
    Definition Classes
    BasicDefinition
  23. def DisableAtMaxDepth: Boolean
    Definition Classes
    ObjectDefinition
  24. def DisableAtMaxDepth_=(drowns: Boolean): Boolean
    Definition Classes
    ObjectDefinition
  25. def Dispatch(sender: ActorRef, terminal: Terminal, msg: TerminalMessage): Unit
    Definition Classes
    TerminalDefinition
  26. def DrownAtMaxDepth: Boolean
    Definition Classes
    ObjectDefinition
  27. def DrownAtMaxDepth_=(drowns: Boolean): Boolean
    Definition Classes
    ObjectDefinition
  28. def Geometry: (Any) => VolumetricGeometry
    Definition Classes
    ObjectDefinition
  29. def Geometry_=(func: (Any) => VolumetricGeometry): (Any) => VolumetricGeometry
    Definition Classes
    ObjectDefinition
  30. def Interval: FiniteDuration
    Definition Classes
    ProximityDefinition
  31. def Interval_=(amount: FiniteDuration): FiniteDuration
    Definition Classes
    ProximityDefinition
  32. def Interval_=(amount: Int): FiniteDuration
    Definition Classes
    ProximityDefinition
  33. def MaxDepth: Float
    Definition Classes
    ObjectDefinition
  34. def MaxDepth_=(height: Float): Float
    Definition Classes
    ObjectDefinition
  35. def MaxHealth: Int
    Definition Classes
    VitalityDefinition
  36. def MaxHealth_=(max: Int): Int
    Definition Classes
    VitalityDefinition
  37. def Model: Form
  38. def Model_=(selector: Form): Form
    Definition Classes
    DamageResistanceModel
  39. def Modifiers: List[Mod]
    Definition Classes
    DamageModifiers
  40. def Modifiers_=(modifiers: List[Mod]): List[Mod]
    Definition Classes
    DamageModifiers
  41. def Modifiers_=(modifier: Mod): List[Mod]
    Definition Classes
    DamageModifiers
  42. def Name: String
    Definition Classes
    BasicDefinition
  43. def Name_=(name: String): String
    Definition Classes
    BasicDefinition
  44. def ObjectId: Int
    Definition Classes
    ObjectDefinition
  45. final def Packet: ObjectCreateConverter[PlanetSideGameObject]

    Get the conversion object.

    Get the conversion object.

    Definition Classes
    ObjectDefinition
  46. final def Packet_=(pkt: ObjectCreateConverter[_]): PacketConverter

    Assign this definition a conversion object.

    Assign this definition a conversion object.

    pkt

    the new converter

    returns

    the current converter, after assignment

    Definition Classes
    ObjectDefinition
  47. def RadiationShielding: Float
  48. def RadiationShielding_=(resist: Float): Float
    Definition Classes
    ResistanceProfileMutators
  49. def RepairDistance: Float
    Definition Classes
    VitalityDefinition
  50. def RepairDistance_=(distance: Float): Float
    Definition Classes
    VitalityDefinition
  51. def RepairIfDestroyed: Boolean
    Definition Classes
    VitalityDefinition
  52. def RepairIfDestroyed_=(repair: Boolean): Boolean
    Definition Classes
    VitalityDefinition
  53. def RepairMod: Int
    Definition Classes
    VitalityDefinition
  54. def RepairMod_=(mod: Int): Int
    Definition Classes
    VitalityDefinition
  55. def RepairRestoresAt: Int
    Definition Classes
    VitalityDefinition
  56. def RepairRestoresAt_=(restore: Option[Int]): Int
    Definition Classes
    VitalityDefinition
  57. def RepairRestoresAt_=(restore: Int): Int
    Definition Classes
    VitalityDefinition
  58. def Repairable: Boolean
    Definition Classes
    VitalityDefinition
  59. def Repairable_=(repair: Boolean): Boolean
    Definition Classes
    VitalityDefinition
  60. def Request(player: Player, msg: Any): Exchange

    The unimplemented functionality for the entry function of form of activity processed by this terminal and codified by the input message (a "request").

    The unimplemented functionality for the entry function of form of activity processed by this terminal and codified by the input message (a "request").

    player

    the player who made the request

    msg

    the request message

    returns

    a message that resolves the transaction

    Definition Classes
    WeaponRechargeTerminalDefinitionProximityTerminalDefinitionTerminalDefinition
    See also

    Terminal.Exchange

  61. def Resist(dtype: vital.base.DamageType.Value): Float
    Definition Classes
    ResistanceProfile
  62. def ResistUsing: ResistanceSelection
  63. def ResistUsing_=(selector: ResistanceSelection): ResistanceSelection
    Definition Classes
    DamageResistanceModel
  64. def ResistanceAggravated: Int
  65. def ResistanceAggravated_=(resist: Int): Int
    Definition Classes
    ResistanceProfileMutators
  66. def ResistanceDirectHit: Int
  67. def ResistanceDirectHit_=(resist: Int): Int
    Definition Classes
    ResistanceProfileMutators
  68. def ResistanceSplash: Int
  69. def ResistanceSplash_=(resist: Int): Int
    Definition Classes
    ResistanceProfileMutators
  70. def ServerSplashTargetsCentroid: Boolean
    Definition Classes
    ObjectDefinition
  71. def ServerSplashTargetsCentroid_=(splash: Boolean): Boolean
    Definition Classes
    ObjectDefinition
  72. def Subtract: DamageProfile
  73. def TargetValidation: HashMap[equipment.EffectTarget.Category.Value, (PlanetSideGameObject) => Boolean]
    Definition Classes
    ProximityDefinition
  74. def UnderwaterLifespan(suffocation: Long, recovery: Long): Map[OxygenState, Long]
    Definition Classes
    ObjectDefinition
  75. def UnderwaterLifespan(key: OxygenState): Long
    Definition Classes
    ObjectDefinition
  76. def UnderwaterLifespan(): Map[OxygenState, Long]
    Definition Classes
    ObjectDefinition
  77. def UseRadius: Float
    Definition Classes
    ProximityDefinition
  78. def UseRadius_=(radius: Float): Float
    Definition Classes
    ProximityDefinition
  79. def Validations: Seq[(PlanetSideGameObject) => Boolean]
    Definition Classes
    ProximityDefinition
  80. final def asInstanceOf[T0]: T0
    Definition Classes
    Any
  81. var autoRepair: Option[AutoRepairStats]
    Definition Classes
    AmenityDefinition
  82. def autoRepair_=(auto: AutoRepairStats): Option[AutoRepairStats]
    Definition Classes
    AmenityDefinition
  83. def calculate(data: DamageInteraction, resolution: vital.base.DamageType.Value): Output

    Magic stuff.

    Magic stuff.

    data

    the historical damage information

    resolution

    an explicit damage resolution overriding the one provided

    returns

    a function literal that encapsulates delayed modification instructions for certain objects

    Definition Classes
    DamageResistanceModelDamageAndResistance
  84. def calculate(data: DamageInteraction): Output

    Magic stuff.

    Magic stuff.

    data

    the historical damage information

    returns

    a function literal that encapsulates delayed modification instructions for certain objects

    Definition Classes
    DamageResistanceModelDamageAndResistance
  85. def clone(): AnyRef
    Attributes
    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.CloneNotSupportedException]) @native()
  86. val collision: CollisionData
    Definition Classes
    VitalityDefinition
  87. final def eq(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  88. def equals(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef → Any
  89. val explodes: Boolean

    Characteristics of the objects dealing area of effect damage under guidance of the server motivated by client actions.

    Characteristics of the objects dealing area of effect damage under guidance of the server motivated by client actions. Although "vitality" has nothing to do with explosions directly, exploding objects tend to be entities with Vitality (lowest common denominator inheritance).

    Definition Classes
    VitalityDefinition
  90. def finalize(): Unit
    Attributes
    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.Throwable])
  91. final def getClass(): Class[_ <: AnyRef]
    Definition Classes
    AnyRef → Any
    Annotations
    @native()
  92. def hasAutoRepair: Boolean
    Definition Classes
    AmenityDefinition
  93. def hashCode(): Int
    Definition Classes
    AnyRef → Any
    Annotations
    @native()
  94. def innateDamage: Option[DamageWithPosition]
    Definition Classes
    VitalityDefinition
  95. def innateDamage_=(combustion: DamageWithPosition): Option[DamageWithPosition]
    Definition Classes
    VitalityDefinition
  96. final def isInstanceOf[T0]: Boolean
    Definition Classes
    Any
  97. val mass: Float
    Definition Classes
    VitalityDefinition
  98. var maxForwardSpeed: Float

    The maximum forward speed that can be expected to be achieved by this unit.

    The maximum forward speed that can be expected to be achieved by this unit. Faster speeds are not discounted due to conditions of the motion or game environment but speeds too far beyond this measure should be considered suspicious. For ground vehicles, this field is called maxForward in the ADB. For flight vehicles, this field is called MaxSpeed and flightmaxspeed in the ADB, and it does not factor in the afterburner.

    Definition Classes
    ObjectDefinition
  99. final def ne(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  100. final def notify(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  101. final def notifyAll(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  102. var packet: PacketConverter

    a data converter for this type of object

    a data converter for this type of object

    Attributes
    protected
    Definition Classes
    ObjectDefinition
  103. var registerAs: String
    Definition Classes
    ObjectDefinition
  104. final def synchronized[T0](arg0: => T0): T0
    Definition Classes
    AnyRef
  105. def toString(): String
    Definition Classes
    AnyRef → Any
  106. final def wait(): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException])
  107. final def wait(arg0: Long, arg1: Int): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException])
  108. final def wait(arg0: Long): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException]) @native()

Inherited from ProximityDefinition

Inherited from TerminalDefinition

Inherited from AmenityDefinition

Inherited from VitalityDefinition

Inherited from DamageModifiers

Inherited from DamageResistanceModel

Inherited from DamageAndResistance

Inherited from ResistanceProfile

Inherited from ObjectDefinition

Inherited from BasicDefinition

Inherited from AnyRef

Inherited from Any

Ungrouped