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net.psforever.objects.serverobject.terminals

EquipmentTerminalDefinition

object EquipmentTerminalDefinition

Source
EquipmentTerminalDefinition.scala
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Value Members

  1. final def !=(arg0: Any): Boolean
    Definition Classes
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  2. final def ##: Int
    Definition Classes
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  3. final def ==(arg0: Any): Boolean
    Definition Classes
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  4. def BuildSimplifiedPattern(entry: Simplification): Equipment

    Accept a simplified blueprint for some piece of Equipment and create an actual piece of Equipment based on it.

    Accept a simplified blueprint for some piece of Equipment and create an actual piece of Equipment based on it. Used specifically for the reconstruction of Equipment via an Loadout.

    entry

    the simplified blueprint

    returns

    some Equipment object

    See also

    TerminalDefinition.MakeTool
    TerminalDefinition.MakeAmmoBox
    TerminalDefinition.MakeSimpleItem
    TerminalDefinition.MakeConstructionItem
    TerminalDefinition.MakeKit

  5. def Buy(page0Stock: Map[String, () => Equipment], page2Stock: Map[String, () => Equipment], exosuits: Map[String, (types.ExoSuitType.Value, Int)])(player: Player, msg: ItemTransactionMessage): Exchange

    Process a TransactionType.Buy action by the user.

    Process a TransactionType.Buy action by the user. Either attempt to purchase equipment or attempt to switch directly to a different exo-suit.

    page0Stock

    the Equipment items and AmmoBox items available on the first tab

    page2Stock

    the Equipment items and AmmoBox items available on the third tab

    exosuits

    the exo-suit types (and subtypes) available on the second tab

    player

    the player

    msg

    the original packet carrying the request

    returns

    an actionable message that explains how to process the request

  6. final def asInstanceOf[T0]: T0
    Definition Classes
    Any
  7. val bfrAmmunition: Map[String, () => AmmoBox]
  8. val bfrArmWeapons: Map[String, () => Equipment]

    A Map of operations for producing the Tool Equipment for battleframe arm weapons.

    A Map of operations for producing the Tool Equipment for battleframe arm weapons. key - an identification string sent by the client value - a curried function that builds the object

  9. val bfrGunnerWeapons: Map[String, () => Equipment]

    A Map of operations for producing the Tool Equipment for battleframe gunner weapons.

    A Map of operations for producing the Tool Equipment for battleframe gunner weapons. key - an identification string sent by the client value - a curried function that builds the object

  10. def clone(): AnyRef
    Attributes
    protected[lang]
    Definition Classes
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    @throws(classOf[java.lang.CloneNotSupportedException]) @native()
  11. final def eq(arg0: AnyRef): Boolean
    Definition Classes
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  12. def equals(arg0: AnyRef): Boolean
    Definition Classes
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  13. def finalize(): Unit
    Attributes
    protected[lang]
    Definition Classes
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    Annotations
    @throws(classOf[java.lang.Throwable])
  14. val flailTerminal: Map[String, () => Equipment]

    A single-element Map of the one piece of Equipment for the Flail.

  15. final def getClass(): Class[_ <: AnyRef]
    Definition Classes
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    Annotations
    @native()
  16. def hashCode(): Int
    Definition Classes
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    Annotations
    @native()
  17. val infantryAmmunition: Map[String, () => Equipment]

    A Map of operations for producing the AmmoBox Equipment for infantry-held weaponry.

    A Map of operations for producing the AmmoBox Equipment for infantry-held weaponry. key - an identification string sent by the client value - a curried function that builds the object

  18. val infantryWeapons: Map[String, () => Equipment]

    A Map of operations for producing the Tool Equipment for infantry weapons.

    A Map of operations for producing the Tool Equipment for infantry weapons. key - an identification string sent by the client value - a curried function that builds the object

  19. final def isInstanceOf[T0]: Boolean
    Definition Classes
    Any
  20. val maxAmmo: Map[String, () => Equipment]
  21. val maxSuits: Map[String, (types.ExoSuitType.Value, Int)]

    A Map of information for changing mechanized assault exo-suits.

    A Map of information for changing mechanized assault exo-suits. key - an identification string sent by the client value - a Tuple containing exo-suit specifications

  22. final def ne(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  23. final def notify(): Unit
    Definition Classes
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    Annotations
    @native()
  24. final def notifyAll(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  25. val routerTerminal: Map[String, () => Equipment]

    A single-element Map of the one piece of Equipment specific to the Router.

  26. val suits: Map[String, (types.ExoSuitType.Value, Int)]

    A Map of information for changing exo-suits.

    A Map of information for changing exo-suits. key - an identification string sent by the client value - a Tuple containing exo-suit specifications

  27. val supportAmmunition: Map[String, () => Equipment]

    A Map of operations for producing the AmmoBox Equipment for infantry-held utilities.

    A Map of operations for producing the AmmoBox Equipment for infantry-held utilities. key - an identification string sent by the client value - a curried function that builds the object

  28. val supportWeapons: Map[String, () => Equipment]

    A Map of operations for producing the Tool Equipment for utilities.

    A Map of operations for producing the Tool Equipment for utilities. key - an identification string sent by the client value - a curried function that builds the object

  29. final def synchronized[T0](arg0: => T0): T0
    Definition Classes
    AnyRef
  30. def toString(): String
    Definition Classes
    AnyRef → Any
  31. val vehicleAmmunition: Map[String, () => Equipment]

    A Map of operations for producing the AmmoBox Equipment for vehicle-mounted weaponry.

    A Map of operations for producing the AmmoBox Equipment for vehicle-mounted weaponry. key - an identification string sent by the client value - a curried function that builds the object

  32. final def wait(): Unit
    Definition Classes
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    Annotations
    @throws(classOf[java.lang.InterruptedException])
  33. final def wait(arg0: Long, arg1: Int): Unit
    Definition Classes
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    @throws(classOf[java.lang.InterruptedException])
  34. final def wait(arg0: Long): Unit
    Definition Classes
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    Annotations
    @throws(classOf[java.lang.InterruptedException]) @native()

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