package implant
- Alphabetic
- Public
- Protected
Type Members
- class ImplantTerminalMech extends Amenity with Mountable with Hackable with CaptureTerminalAware
A structure-owned server object that is the visible and
Mountable
component of an implant terminal.A structure-owned server object that is the visible and
Mountable
component of an implant terminal. For the most part, it merely implements the support data structures indicated byMountable
. - class ImplantTerminalMechControl extends PoweredAmenityControl with Check with MountableBehavior with GenericHackable with DamageableEntity with RepairableEntity with AmenityAutoRepair with CaptureTerminalAwareBehavior
An
Actor
that handles messages being dispatched to a specificImplantTerminalMech
. - class ImplantTerminalMechDefinition extends AmenityDefinition with MountableDefinition
The
Definition
for anyTerminal
that is of a type "implant_terminal_interface." Implant terminals are composed of two components.The
Definition
for anyTerminal
that is of a type "implant_terminal_interface." Implant terminals are composed of two components. ThisDefinition
constructs the visible mechanical tube component that can be mounted.
Value Members
- object ImplantTerminalDefinition
Data for the
Definition
for anyTerminal
that is of a type "implant_terminal_interface." Implant terminals are composed of two components.Data for the
Definition
for anyTerminal
that is of a type "implant_terminal_interface." Implant terminals are composed of two components. ThisDefinition
constructs the invisible interface component (interacted with as a game window). Unlike otherTerminal
objects in the game, this one must be constructed on the client and attached as a child of the visible implant terminal component - the "implant_terminal_mech." - object ImplantTerminalMech