abstract class TerminalDefinition extends AmenityDefinition

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Inherited
  1. TerminalDefinition
  2. AmenityDefinition
  3. VitalityDefinition
  4. DamageModifiers
  5. DamageResistanceModel
  6. DamageAndResistance
  7. ResistanceProfileMutators
  8. ResistanceProfile
  9. ObjectDefinition
  10. BasicDefinition
  11. AnyRef
  12. Any
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Visibility
  1. Public
  2. Protected

Instance Constructors

  1. new TerminalDefinition(objectId: Int)

    objectId

    the object's identifier number

Abstract Value Members

  1. abstract def Request(player: Player, msg: Any): Exchange

    The unimplemented functionality for the entry function of form of activity processed by this terminal and codified by the input message (a "request").

    The unimplemented functionality for the entry function of form of activity processed by this terminal and codified by the input message (a "request").

    player

    the player who made the request

    msg

    the request message

    returns

    a message that resolves the transaction

    See also

    Terminal.Exchange

Concrete Value Members

  1. final def !=(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  2. final def ##: Int
    Definition Classes
    AnyRef → Any
  3. final def ==(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  4. def DamageDestroysAt: Int
    Definition Classes
    VitalityDefinition
  5. def DamageDestroysAt_=(value: Int): Int
    Definition Classes
    VitalityDefinition
  6. def DamageDisablesAt: Int
    Definition Classes
    VitalityDefinition
  7. def DamageDisablesAt_=(value: Option[Int]): Int
    Definition Classes
    VitalityDefinition
  8. def DamageDisablesAt_=(value: Int): Int
    Definition Classes
    VitalityDefinition
  9. def DamageUsing: Selector
  10. def DamageUsing_=(selector: Selector): Selector
    Definition Classes
    DamageResistanceModel
  11. def Damageable: Boolean
    Definition Classes
    VitalityDefinition
  12. def DamageableByFriendlyFire: Boolean
    Definition Classes
    VitalityDefinition
  13. def DamageableByFriendlyFire_=(state: Boolean): Boolean
    Definition Classes
    VitalityDefinition
  14. def Damageable_=(state: Boolean): Boolean
    Definition Classes
    VitalityDefinition
  15. def DefaultHealth: Int
    Definition Classes
    VitalityDefinition
  16. def DefaultHealth_=(default: Option[Int]): Int
    Definition Classes
    VitalityDefinition
  17. def DefaultHealth_=(default: Int): Int
    Definition Classes
    VitalityDefinition
  18. def Descriptor: String
    Definition Classes
    BasicDefinition
  19. def Descriptor_=(description: Option[String]): String
    Definition Classes
    BasicDefinition
  20. def Descriptor_=(description: String): String
    Definition Classes
    BasicDefinition
  21. def DisableAtMaxDepth: Boolean
    Definition Classes
    ObjectDefinition
  22. def DisableAtMaxDepth_=(drowns: Boolean): Boolean
    Definition Classes
    ObjectDefinition
  23. def Dispatch(sender: ActorRef, terminal: Terminal, msg: TerminalMessage): Unit
  24. def DrownAtMaxDepth: Boolean
    Definition Classes
    ObjectDefinition
  25. def DrownAtMaxDepth_=(drowns: Boolean): Boolean
    Definition Classes
    ObjectDefinition
  26. def Geometry: (Any) => VolumetricGeometry
    Definition Classes
    ObjectDefinition
  27. def Geometry_=(func: (Any) => VolumetricGeometry): (Any) => VolumetricGeometry
    Definition Classes
    ObjectDefinition
  28. def MaxDepth: Float
    Definition Classes
    ObjectDefinition
  29. def MaxDepth_=(height: Float): Float
    Definition Classes
    ObjectDefinition
  30. def MaxHealth: Int
    Definition Classes
    VitalityDefinition
  31. def MaxHealth_=(max: Int): Int
    Definition Classes
    VitalityDefinition
  32. def Model: Form
  33. def Model_=(selector: Form): Form
    Definition Classes
    DamageResistanceModel
  34. def Modifiers: List[Mod]
    Definition Classes
    DamageModifiers
  35. def Modifiers_=(modifiers: List[Mod]): List[Mod]
    Definition Classes
    DamageModifiers
  36. def Modifiers_=(modifier: Mod): List[Mod]
    Definition Classes
    DamageModifiers
  37. def Name: String
    Definition Classes
    BasicDefinition
  38. def Name_=(name: String): String
    Definition Classes
    BasicDefinition
  39. def ObjectId: Int
    Definition Classes
    ObjectDefinition
  40. final def Packet: ObjectCreateConverter[PlanetSideGameObject]

    Get the conversion object.

    Get the conversion object.

    Definition Classes
    ObjectDefinition
  41. final def Packet_=(pkt: ObjectCreateConverter[_]): PacketConverter

    Assign this definition a conversion object.

    Assign this definition a conversion object.

    pkt

    the new converter

    returns

    the current converter, after assignment

    Definition Classes
    ObjectDefinition
  42. def RadiationShielding: Float
  43. def RadiationShielding_=(resist: Float): Float
    Definition Classes
    ResistanceProfileMutators
  44. def RepairDistance: Float
    Definition Classes
    VitalityDefinition
  45. def RepairDistance_=(distance: Float): Float
    Definition Classes
    VitalityDefinition
  46. def RepairIfDestroyed: Boolean
    Definition Classes
    VitalityDefinition
  47. def RepairIfDestroyed_=(repair: Boolean): Boolean
    Definition Classes
    VitalityDefinition
  48. def RepairMod: Int
    Definition Classes
    VitalityDefinition
  49. def RepairMod_=(mod: Int): Int
    Definition Classes
    VitalityDefinition
  50. def RepairRestoresAt: Int
    Definition Classes
    VitalityDefinition
  51. def RepairRestoresAt_=(restore: Option[Int]): Int
    Definition Classes
    VitalityDefinition
  52. def RepairRestoresAt_=(restore: Int): Int
    Definition Classes
    VitalityDefinition
  53. def Repairable: Boolean
    Definition Classes
    VitalityDefinition
  54. def Repairable_=(repair: Boolean): Boolean
    Definition Classes
    VitalityDefinition
  55. def Resist(dtype: vital.base.DamageType.Value): Float
    Definition Classes
    ResistanceProfile
  56. def ResistUsing: ResistanceSelection
  57. def ResistUsing_=(selector: ResistanceSelection): ResistanceSelection
    Definition Classes
    DamageResistanceModel
  58. def ResistanceAggravated: Int
  59. def ResistanceAggravated_=(resist: Int): Int
    Definition Classes
    ResistanceProfileMutators
  60. def ResistanceDirectHit: Int
  61. def ResistanceDirectHit_=(resist: Int): Int
    Definition Classes
    ResistanceProfileMutators
  62. def ResistanceSplash: Int
  63. def ResistanceSplash_=(resist: Int): Int
    Definition Classes
    ResistanceProfileMutators
  64. def ServerSplashTargetsCentroid: Boolean
    Definition Classes
    ObjectDefinition
  65. def ServerSplashTargetsCentroid_=(splash: Boolean): Boolean
    Definition Classes
    ObjectDefinition
  66. def Subtract: DamageProfile
  67. def UnderwaterLifespan(suffocation: Long, recovery: Long): Map[OxygenState, Long]
    Definition Classes
    ObjectDefinition
  68. def UnderwaterLifespan(key: OxygenState): Long
    Definition Classes
    ObjectDefinition
  69. def UnderwaterLifespan(): Map[OxygenState, Long]
    Definition Classes
    ObjectDefinition
  70. final def asInstanceOf[T0]: T0
    Definition Classes
    Any
  71. var autoRepair: Option[AutoRepairStats]
    Definition Classes
    AmenityDefinition
  72. def autoRepair_=(auto: AutoRepairStats): Option[AutoRepairStats]
    Definition Classes
    AmenityDefinition
  73. def calculate(data: DamageInteraction, resolution: vital.base.DamageType.Value): Output

    Magic stuff.

    Magic stuff.

    data

    the historical damage information

    resolution

    an explicit damage resolution overriding the one provided

    returns

    a function literal that encapsulates delayed modification instructions for certain objects

    Definition Classes
    DamageResistanceModelDamageAndResistance
  74. def calculate(data: DamageInteraction): Output

    Magic stuff.

    Magic stuff.

    data

    the historical damage information

    returns

    a function literal that encapsulates delayed modification instructions for certain objects

    Definition Classes
    DamageResistanceModelDamageAndResistance
  75. def clone(): AnyRef
    Attributes
    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.CloneNotSupportedException]) @native()
  76. val collision: CollisionData
    Definition Classes
    VitalityDefinition
  77. final def eq(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  78. def equals(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef → Any
  79. val explodes: Boolean

    Characteristics of the objects dealing area of effect damage under guidance of the server motivated by client actions.

    Characteristics of the objects dealing area of effect damage under guidance of the server motivated by client actions. Although "vitality" has nothing to do with explosions directly, exploding objects tend to be entities with Vitality (lowest common denominator inheritance).

    Definition Classes
    VitalityDefinition
  80. def finalize(): Unit
    Attributes
    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.Throwable])
  81. final def getClass(): Class[_ <: AnyRef]
    Definition Classes
    AnyRef → Any
    Annotations
    @native()
  82. def hasAutoRepair: Boolean
    Definition Classes
    AmenityDefinition
  83. def hashCode(): Int
    Definition Classes
    AnyRef → Any
    Annotations
    @native()
  84. def innateDamage: Option[DamageWithPosition]
    Definition Classes
    VitalityDefinition
  85. def innateDamage_=(combustion: DamageWithPosition): Option[DamageWithPosition]
    Definition Classes
    VitalityDefinition
  86. final def isInstanceOf[T0]: Boolean
    Definition Classes
    Any
  87. val mass: Float
    Definition Classes
    VitalityDefinition
  88. var maxForwardSpeed: Float

    The maximum forward speed that can be expected to be achieved by this unit.

    The maximum forward speed that can be expected to be achieved by this unit. Faster speeds are not discounted due to conditions of the motion or game environment but speeds too far beyond this measure should be considered suspicious. For ground vehicles, this field is called maxForward in the ADB. For flight vehicles, this field is called MaxSpeed and flightmaxspeed in the ADB, and it does not factor in the afterburner.

    Definition Classes
    ObjectDefinition
  89. final def ne(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  90. final def notify(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  91. final def notifyAll(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  92. var packet: PacketConverter

    a data converter for this type of object

    a data converter for this type of object

    Attributes
    protected
    Definition Classes
    ObjectDefinition
  93. var registerAs: String
    Definition Classes
    ObjectDefinition
  94. final def synchronized[T0](arg0: => T0): T0
    Definition Classes
    AnyRef
  95. def toString(): String
    Definition Classes
    AnyRef → Any
  96. final def wait(): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException])
  97. final def wait(arg0: Long, arg1: Int): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException])
  98. final def wait(arg0: Long): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException]) @native()

Inherited from AmenityDefinition

Inherited from VitalityDefinition

Inherited from DamageModifiers

Inherited from DamageResistanceModel

Inherited from DamageAndResistance

Inherited from ResistanceProfile

Inherited from ObjectDefinition

Inherited from BasicDefinition

Inherited from AnyRef

Inherited from Any

Ungrouped