CharacterSelectConverter is a simplified AvatarConverter
that is tailored for appearance of the player character on the character selection screen.
A converter that accepts an object and prepares it for transformation into an 0x17 packet or an 0x18 packet.
A converter that accepts an object and prepares it for transformation into an 0x17 packet or an 0x18 packet.
This is the decoded packet form of the game object, as if hexadecimal data from a packet was decoded.
the type of game object
The base trait for polymorphic assignment for ObjectCreateConverter.
CharacterSelectConverteris a simplifiedAvatarConverterthat is tailored for appearance of the player character on the character selection screen. Details that would not be apparent on that screen such as implants or certifications are ignored.