Take a game object and transform it into its equivalent data for an 0x17 packet.
Take a game object and transform it into its equivalent data for an 0x17 packet.
the game object
the specific ConstructorData that is equivalent to this object
Take a game object and transform it into its equivalent data for an 0x18 packet.
Take a game object and transform it into its equivalent data for an 0x18 packet.
the game object
the specific ConstructorData that is equivalent to this object