Take a game object and transform it into its equivalent data for an 0x17
packet.
Take a game object and transform it into its equivalent data for an 0x17
packet.
the game object
the specific ConstructorData
that is equivalent to this object
Take a game object and transform it into its equivalent data for an 0x18
packet.
Take a game object and transform it into its equivalent data for an 0x18
packet.
the game object
the specific ConstructorData
that is equivalent to this object