object Repairable
- Source
- Repairable.scala
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- final type Target = PlanetSideServerObject with Vitality
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- def Restoration(target: Target): Unit
The entity is no longer destroyed.
The entity is no longer destroyed.
- target
the entity
- def applyLevelModifier(user: Player, item: Tool, amount: Float): Float
Apply the player's engineering modifier to a repairing tool's base repair value.
Apply the player's engineering modifier to a repairing tool's base repair value.
- user
the player using the tool used for repairing
- item
the tool used for repairing
- amount
the base amount of repairing
- returns
a modified amount of repairing
- See also
AmmoBoxDefinition.RepairMultiplier
Players.repairModifierLevel
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