c

net.psforever.objects.equipment

PelletFireModeDefinition

class PelletFireModeDefinition extends FireModeDefinition

Source
FireModeDefinition.scala
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Inherited
  1. PelletFireModeDefinition
  2. FireModeDefinition
  3. DamageModifiers
  4. AnyRef
  5. Any
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Visibility
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  2. Protected

Instance Constructors

  1. new PelletFireModeDefinition()

Value Members

  1. final def !=(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  2. final def ##: Int
    Definition Classes
    AnyRef → Any
  3. final def ==(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  4. def Add: SpecificDamageProfile
    Definition Classes
    FireModeDefinition
  5. def AmmoSlotIndex: Int
    Definition Classes
    FireModeDefinition
  6. def AmmoSlotIndex_=(index: Int): Int
    Definition Classes
    FireModeDefinition
  7. def AmmoTypeIndices: ListBuffer[Int]
    Definition Classes
    FireModeDefinition
  8. def AmmoTypeIndices_=(index: Int): ListBuffer[Int]
    Definition Classes
    FireModeDefinition
  9. def Chamber: Int
    Definition Classes
    FireModeDefinition
  10. def Chamber_=(inChamber: Int): Int
    Definition Classes
    FireModeDefinition
  11. def CustomMagazine: HashMap[Ammo.Value, Int]
    Definition Classes
    FireModeDefinition
  12. def CustomMagazine_=(kv: (Ammo.Value, Int)): HashMap[Ammo.Value, Int]
    Definition Classes
    FireModeDefinition
  13. def DefaultMagazine: Int
    Definition Classes
    FireModeDefinition
  14. def DefaultMagazine_=(inMagazine: Option[Int]): Int
    Definition Classes
    FireModeDefinition
  15. def DefaultMagazine_=(inMagazine: Int): Int
    Definition Classes
    FireModeDefinition
  16. def Discharge(weapon: Tool, rounds: Option[Int] = None): Int

    Shoot a weapon, remove an anticipated amount of ammunition.

    For a weapon that has a number of sub-rounds chambered, each will generate unique weapon fire per fire cycle.

    Shoot a weapon, remove an anticipated amount of ammunition.

    For a weapon that has a number of sub-rounds chambered, each will generate unique weapon fire per fire cycle. Once all of the sub-rounds have been accounted for, the number of rounds for a single fire cycle will subtract. Since all fire cycles will abide by this chambered number of sub-rounds, the count is reset.

    weapon

    the weapon

    rounds

    The number of rounds to remove, if specified

    returns

    the size of the weapon's magazine after discharge

    Definition Classes
    PelletFireModeDefinitionFireModeDefinition
  17. def Magazine: Int
    Definition Classes
    FireModeDefinition
  18. def Magazine_=(inMagazine: Int): Int
    Definition Classes
    FireModeDefinition
  19. def Modifiers: List[Mod]
    Definition Classes
    DamageModifiers
  20. def Modifiers_=(modifiers: List[Mod]): List[Mod]
    Definition Classes
    DamageModifiers
  21. def Modifiers_=(modifier: Mod): List[Mod]
    Definition Classes
    DamageModifiers
  22. def ProjectileTypeIndices: ListBuffer[Int]
    Definition Classes
    FireModeDefinition
  23. def ProjectileTypeIndices_=(index: Int): ListBuffer[Int]
    Definition Classes
    FireModeDefinition
  24. def RoundsPerShot: Int
    Definition Classes
    FireModeDefinition
  25. def RoundsPerShot_=(round: Int): Int
    Definition Classes
    FireModeDefinition
  26. final def asInstanceOf[T0]: T0
    Definition Classes
    Any
  27. def clone(): AnyRef
    Attributes
    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.CloneNotSupportedException]) @native()
  28. final def eq(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  29. def equals(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef → Any
  30. def finalize(): Unit
    Attributes
    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.Throwable])
  31. final def getClass(): Class[_ <: AnyRef]
    Definition Classes
    AnyRef → Any
    Annotations
    @native()
  32. def hashCode(): Int
    Definition Classes
    AnyRef → Any
    Annotations
    @native()
  33. final def isInstanceOf[T0]: Boolean
    Definition Classes
    Any
  34. final def ne(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  35. final def notify(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  36. final def notifyAll(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  37. final def synchronized[T0](arg0: => T0): T0
    Definition Classes
    AnyRef
  38. def toString(): String
    Definition Classes
    AnyRef → Any
  39. final def wait(): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException])
  40. final def wait(arg0: Long, arg1: Int): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException])
  41. final def wait(arg0: Long): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException]) @native()

Inherited from FireModeDefinition

Inherited from DamageModifiers

Inherited from AnyRef

Inherited from Any

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