trait JammableBehavior extends AnyRef

An Actor control object mix-in that manages common responses to the "jammerable" status. Two aspects to jammering are supported - a telling buzzing sound that follows the affected target and actual effects upon the target's actions - and are controlled independently. The primary purpose of this behavior is to control timers that toggle the states of these two aspects.

Self Type
JammableBehavior with Actor
Source
JammingUnit.scala
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Abstract Value Members

  1. abstract def JammableObject: PlanetSideServerObject with JammableUnit with ZoneAware

    ZoneAware is used for callback to the event systems

Concrete Value Members

  1. final def !=(arg0: Any): Boolean
    Definition Classes
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  2. final def ##: Int
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  3. final def ==(arg0: Any): Boolean
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  4. def CancelJammeredSound(target: Any): Unit

    Deactivate a distinctive buzzing sound effect.

    Deactivate a distinctive buzzing sound effect. Due to considerations of the object that is the target, this is left to be implemented by a subclass. We merely stop the timer.

    target

    an object that can be affected by the jammered status

  5. def CancelJammeredStatus(target: Any): Unit

    Deactivate the effects of the jammered status.

    Deactivate the effects of the jammered status. Due to considerations of the object that is the target, this is left to be implemented by a subclass. We merely stop the timer.

    target

    an object that can be affected by the jammered status

  6. def StartJammeredSound(target: Any, dur: Int = 30000): Unit

    Activate a distinctive buzzing sound effect.

    Activate a distinctive buzzing sound effect. Due to considerations of the object that is the target, this is left to be implemented by a subclass. We merely start the timer.

    target

    an object that can be affected by the jammered status

    dur

    the duration of the timer, in milliseconds; by default, 30000

  7. def StartJammeredStatus(target: Any, dur: Int): Unit

    Deactivate the effects of the jammered status.

    Deactivate the effects of the jammered status. Due to considerations of the object that is the target, this is left to be implemented by a subclass. We merely stop the timer.

    target

    an object that can be affected by the jammered status

    dur

    the duration of the timer, in milliseconds

  8. def TryJammerEffectActivate(target: Any, cause: DamageResult): Unit

    If the target can be validated against, affect it with the jammered status.

    If the target can be validated against, affect it with the jammered status.

    target

    the objects to be determined if affected by the source's jammering

    cause

    the source of the "jammered" status

  9. final def asInstanceOf[T0]: T0
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  10. def clone(): AnyRef
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    protected[lang]
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    @throws(classOf[java.lang.CloneNotSupportedException]) @native()
  11. final def eq(arg0: AnyRef): Boolean
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  12. def equals(arg0: AnyRef): Boolean
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  13. def finalize(): Unit
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    @throws(classOf[java.lang.Throwable])
  14. final def getClass(): Class[_ <: AnyRef]
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    @native()
  15. def hashCode(): Int
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    @native()
  16. final def isInstanceOf[T0]: Boolean
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  17. val jammableBehavior: (JammableBehavior.this)#Receive
  18. val jammedSound: Boolean

    flag for jammed sound

    flag for jammed sound

    Attributes
    protected
  19. val jammeredSoundTimer: Cancellable

    the sound timer

    the sound timer

    Attributes
    protected
  20. val jammeredStatusTimer: Cancellable

    the effect timer

    the effect timer

    Attributes
    protected
  21. final def ne(arg0: AnyRef): Boolean
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  22. final def notify(): Unit
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    @native()
  23. final def notifyAll(): Unit
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    @native()
  24. final def synchronized[T0](arg0: => T0): T0
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  25. def toString(): String
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  26. final def wait(): Unit
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    @throws(classOf[java.lang.InterruptedException])
  27. final def wait(arg0: Long, arg1: Int): Unit
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    @throws(classOf[java.lang.InterruptedException])
  28. final def wait(arg0: Long): Unit
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    @throws(classOf[java.lang.InterruptedException]) @native()

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