class FireModeDefinition extends DamageModifiers
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- new FireModeDefinition()
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- def Add: SpecificDamageProfile
- def AmmoSlotIndex: Int
- def AmmoSlotIndex_=(index: Int): Int
- def AmmoTypeIndices: ListBuffer[Int]
- def AmmoTypeIndices_=(index: Int): ListBuffer[Int]
- def Chamber: Int
- def Chamber_=(inChamber: Int): Int
- def CustomMagazine: HashMap[Ammo.Value, Int]
- def CustomMagazine_=(kv: (Ammo.Value, Int)): HashMap[Ammo.Value, Int]
- def DefaultMagazine: Int
- def DefaultMagazine_=(inMagazine: Option[Int]): Int
- def DefaultMagazine_=(inMagazine: Int): Int
- def Discharge(weapon: Tool, rounds: Option[Int] = None): Int
Shoot a weapon, remove an anticipated amount of ammunition.
Shoot a weapon, remove an anticipated amount of ammunition.
- weapon
the weapon
- rounds
The number of rounds to remove, if specified
- returns
the size of the weapon's magazine after discharge
- def Magazine: Int
- def Magazine_=(inMagazine: Int): Int
- def Modifiers: List[Mod]
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- def Modifiers_=(modifiers: List[Mod]): List[Mod]
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- def Modifiers_=(modifier: Mod): List[Mod]
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- def ProjectileTypeIndices: ListBuffer[Int]
- def ProjectileTypeIndices_=(index: Int): ListBuffer[Int]
- def RoundsPerShot: Int
- def RoundsPerShot_=(round: Int): Int
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