trait JammableMountedWeapons extends JammableBehavior

A common mix-in variation to manage common responses to the "jammerable" status for game objects with mounted weapons.

Self Type
JammableMountedWeapons with Actor
Source
JammingUnit.scala
See also

MountedWeapons

Service

VehicleAction

VehicleService

VehicleServiceMessage

Zone.VehicleEvents

Linear Supertypes
JammableBehavior, AnyRef, Any
Ordering
  1. Alphabetic
  2. By Inheritance
Inherited
  1. JammableMountedWeapons
  2. JammableBehavior
  3. AnyRef
  4. Any
  1. Hide All
  2. Show All
Visibility
  1. Public
  2. Protected

Abstract Value Members

  1. abstract def JammableObject: PlanetSideServerObject with JammableUnit with ZoneAware

    ZoneAware is used for callback to the event systems

    ZoneAware is used for callback to the event systems

    Definition Classes
    JammableBehavior

Concrete Value Members

  1. final def !=(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  2. final def ##: Int
    Definition Classes
    AnyRef → Any
  3. final def ==(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  4. def CancelJammeredSound(target: Any): Unit

    Deactivate a distinctive buzzing sound effect.

    Deactivate a distinctive buzzing sound effect. Due to considerations of the object that is the target, this is left to be implemented by a subclass. We merely stop the timer.

    target

    an object that can be affected by the jammered status

    Definition Classes
    JammableMountedWeaponsJammableBehavior
  5. def CancelJammeredStatus(target: Any): Unit

    Deactivate the effects of the jammered status.

    Deactivate the effects of the jammered status. Due to considerations of the object that is the target, this is left to be implemented by a subclass. We merely stop the timer.

    target

    an object that can be affected by the jammered status

    Definition Classes
    JammableMountedWeaponsJammableBehavior
  6. def JammableMountedWeaponsJammeredStatus(target: PlanetSideServerObject with MountedWeapons, statusCode: Int): Unit
  7. def StartJammeredSound(target: Any, dur: Int): Unit

    Activate a distinctive buzzing sound effect.

    Activate a distinctive buzzing sound effect. Due to considerations of the object that is the target, this is left to be implemented by a subclass. We merely start the timer.

    target

    an object that can be affected by the jammered status

    dur

    the duration of the timer, in milliseconds; by default, 30000

    Definition Classes
    JammableMountedWeaponsJammableBehavior
  8. def StartJammeredStatus(target: Any, dur: Int): Unit

    Deactivate the effects of the jammered status.

    Deactivate the effects of the jammered status. Due to considerations of the object that is the target, this is left to be implemented by a subclass. We merely stop the timer.

    target

    an object that can be affected by the jammered status

    dur

    the duration of the timer, in milliseconds

    Definition Classes
    JammableMountedWeaponsJammableBehavior
  9. def TryJammerEffectActivate(target: Any, cause: DamageResult): Unit

    If the target can be validated against, affect it with the jammered status.

    If the target can be validated against, affect it with the jammered status.

    target

    the objects to be determined if affected by the source's jammering

    cause

    the source of the "jammered" status

    Definition Classes
    JammableBehavior
  10. final def asInstanceOf[T0]: T0
    Definition Classes
    Any
  11. def clone(): AnyRef
    Attributes
    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.CloneNotSupportedException]) @native()
  12. final def eq(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  13. def equals(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef → Any
  14. def finalize(): Unit
    Attributes
    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.Throwable])
  15. final def getClass(): Class[_ <: AnyRef]
    Definition Classes
    AnyRef → Any
    Annotations
    @native()
  16. def hashCode(): Int
    Definition Classes
    AnyRef → Any
    Annotations
    @native()
  17. final def isInstanceOf[T0]: Boolean
    Definition Classes
    Any
  18. val jammableBehavior: (JammableMountedWeapons.this)#Receive
    Definition Classes
    JammableBehavior
  19. val jammedSound: Boolean

    flag for jammed sound

    flag for jammed sound

    Attributes
    protected
    Definition Classes
    JammableBehavior
  20. val jammeredSoundTimer: Cancellable

    the sound timer

    the sound timer

    Attributes
    protected
    Definition Classes
    JammableBehavior
  21. val jammeredStatusTimer: Cancellable

    the effect timer

    the effect timer

    Attributes
    protected
    Definition Classes
    JammableBehavior
  22. final def ne(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  23. final def notify(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  24. final def notifyAll(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  25. final def synchronized[T0](arg0: => T0): T0
    Definition Classes
    AnyRef
  26. def toString(): String
    Definition Classes
    AnyRef → Any
  27. final def wait(): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException])
  28. final def wait(arg0: Long, arg1: Int): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException])
  29. final def wait(arg0: Long): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException]) @native()

Inherited from JammableBehavior

Inherited from AnyRef

Inherited from Any

Ungrouped