class ZoneHotSpotDisplay extends Actor
Manage hotspot information for a given zone,
keeping track of aggressive faction interactions,
and maintaining the visibility state of the hotspots that alert of the location of that activity.
Initializes two internal devices to manage the hotspot activity reported by the zone.
The first device - "projector" - keeps track of any hotspots that are currently being displayed on the zone map.
The second device - "backup" - is designed to maintain a much longer record of the same hostpot activity
that was displayed by the projector.
Messages sent to this device are sent automatically to each internal device.
The internal devices do not have to be messaged separately.
- Source
- ZoneHotSpotProjector.scala
- See also
ZoneHotSpotProjector
ZoneHotSpotHistory
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- new ZoneHotSpotDisplay(zone: Zone, outputList: ListBuffer[HotSpotInfo], outputBlanking: FiniteDuration, dataList: ListBuffer[HotSpotInfo], dataBlanking: FiniteDuration)
- zone
the zone whose map serves as the "screen" for the hotspot data
- outputList
an external list used for storing displayed activity hotspots
- outputBlanking
the period of decay time before hotspot information is forgotten
- dataList
an external list used for storing activity for prolonged periods of time
- dataBlanking
the period of decay time before prolonged activity information is forgotten
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