class HotSpotInfo extends AnyRef
Information necessary to determine if a hotspot should be displayed. Hotspots are used on the zone maps to indicate activity. Each of the factions will view different hotspot configurations but one faction may encounter hotspots in the same places as another faction with information referring to the same encounter.
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- HotSpotInfo.scala
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- def Activity: Map[types.PlanetSideEmpire.Value, ActivityReport]
- def ActivityBy(faction: types.PlanetSideEmpire.Value): Boolean
Does a specific faction claim a current level of activity that they might see this hotspot?
Does a specific faction claim a current level of activity that they might see this hotspot?
- faction
the faction
- returns
true
, if the heat level is non-zero;false
, otherwise
- def ActivityBy(): Set[types.PlanetSideEmpire.Value]
Which factions claim a current level of activity that they might see this hotspot?
Which factions claim a current level of activity that they might see this hotspot?
- returns
the active factions
- def ActivityFor(faction: types.PlanetSideEmpire.Value): Option[ActivityReport]
- val DisplayLocation: Vector3
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