class HotSpotInfo extends AnyRef

Information necessary to determine if a hotspot should be displayed. Hotspots are used on the zone maps to indicate activity. Each of the factions will view different hotspot configurations but one faction may encounter hotspots in the same places as another faction with information referring to the same encounter.

Source
HotSpotInfo.scala
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Instance Constructors

  1. new HotSpotInfo(DisplayLocation: Vector3)

    DisplayLocation

    the coordinates where the hotspot will be depicted on some zone's map

Value Members

  1. final def !=(arg0: Any): Boolean
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  2. final def ##: Int
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  4. def Activity: Map[types.PlanetSideEmpire.Value, ActivityReport]
  5. def ActivityBy(faction: types.PlanetSideEmpire.Value): Boolean

    Does a specific faction claim a current level of activity that they might see this hotspot?

    Does a specific faction claim a current level of activity that they might see this hotspot?

    faction

    the faction

    returns

    true, if the heat level is non-zero; false, otherwise

  6. def ActivityBy(): Set[types.PlanetSideEmpire.Value]

    Which factions claim a current level of activity that they might see this hotspot?

    Which factions claim a current level of activity that they might see this hotspot?

    returns

    the active factions

  7. def ActivityFor(faction: types.PlanetSideEmpire.Value): Option[ActivityReport]
  8. val DisplayLocation: Vector3
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