Packages

c

net.psforever.objects.ballistics

InteractWithRadiationClouds

class InteractWithRadiationClouds extends ZoneInteraction

This game entity may infrequently test whether it may interact with radiation cloud projectiles that may be emitted in the game environment for a limited amount of time.

Source
InteractWithRadiationClouds.scala
Linear Supertypes
ZoneInteraction, AnyRef, Any
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Inherited
  1. InteractWithRadiationClouds
  2. ZoneInteraction
  3. AnyRef
  4. Any
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Visibility
  1. Public
  2. Protected

Instance Constructors

  1. new InteractWithRadiationClouds(range: Float, user: Option[Player])

Value Members

  1. final def !=(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  2. final def ##: Int
    Definition Classes
    AnyRef → Any
  3. final def ==(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  4. def Type: RadiationInteraction

    A categorical descriptor for this interaction.

    A categorical descriptor for this interaction.

    Definition Classes
    InteractWithRadiationCloudsZoneInteraction
  5. final def asInstanceOf[T0]: T0
    Definition Classes
    Any
  6. def clone(): AnyRef
    Attributes
    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.CloneNotSupportedException]) @native()
  7. final def eq(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  8. def equals(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef → Any
  9. def finalize(): Unit
    Attributes
    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.Throwable])
  10. final def getClass(): Class[_ <: AnyRef]
    Definition Classes
    AnyRef → Any
    Annotations
    @native()
  11. def hashCode(): Int
    Definition Classes
    AnyRef → Any
    Annotations
    @native()
  12. def interaction(sector: SectorPopulation, target: InteractsWithZone): Unit

    Wander into a radiation cloud and suffer the consequences.

    Wander into a radiation cloud and suffer the consequences.

    sector

    the portion of the block map being tested

    target

    the fixed element in this test

    Definition Classes
    InteractWithRadiationCloudsZoneInteraction
  13. final def isInstanceOf[T0]: Boolean
    Definition Classes
    Any
  14. final def ne(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  15. final def notify(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  16. final def notifyAll(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  17. val range: Float

    The anticipated (radial?) distance across which this interaction affects the zone's blockmap.

    The anticipated (radial?) distance across which this interaction affects the zone's blockmap.

    Definition Classes
    InteractWithRadiationCloudsZoneInteraction
  18. def resetInteraction(target: InteractsWithZone): Unit

    Any radiation clouds blocked from being tested should be cleared.

    Any radiation clouds blocked from being tested should be cleared. All that can be done is blanking our retained previous effect targets.

    target

    the fixed element in this test

    Definition Classes
    InteractWithRadiationCloudsZoneInteraction
  19. final def synchronized[T0](arg0: => T0): T0
    Definition Classes
    AnyRef
  20. def toString(): String
    Definition Classes
    AnyRef → Any
  21. final def wait(): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException])
  22. final def wait(arg0: Long, arg1: Int): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException])
  23. final def wait(arg0: Long): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException]) @native()

Inherited from ZoneInteraction

Inherited from AnyRef

Inherited from Any

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