object AggravatedDamage extends Serializable
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- AggravatedDamage.scala
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- AggravatedDamage
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- def apply(info: AggravatedInfo, effect_type: Aura, duration: Long, max_factor: Float, vanu_aggravated: Boolean, targets: List[TargetValidation]): AggravatedDamage
Overloaded constructor.
Overloaded constructor.
- info
the specific kinds of aggravation damage available
- effect_type
what effect is exhibited by this aggravated damage
- duration
for how long the over-all effect is applied
- max_factor
na
- vanu_aggravated
na
- targets
validation information indicating whether a certain entity is applicable for aggravation
- def apply(info: AggravatedInfo, effect_type: Aura, duration: Long, max_factor: Float, targets: List[TargetValidation]): AggravatedDamage
Overloaded constructor.
Overloaded constructor.
- info
the specific kinds of aggravation damage available
- effect_type
what effect is exhibited by this aggravated damage
- duration
for how long the over-all effect is applied
- max_factor
na
- targets
validation information indicating whether a certain entity is applicable for aggravation
- def apply(info: AggravatedInfo, effect_type: Aura, timing: AggravatedTiming, max_factor: Float, vanu_aggravated: Boolean, targets: List[TargetValidation]): AggravatedDamage
Overloaded constructor.
Overloaded constructor.
- info
the specific kinds of aggravation damage available
- effect_type
what effect is exhibited by this aggravated damage
- timing
the timing for the damage application
- max_factor
na
- vanu_aggravated
na
- targets
validation information indicating whether a certain entity is applicable for aggravation
- def apply(info: AggravatedInfo, effect_type: Aura, timing: AggravatedTiming, max_factor: Float, targets: List[TargetValidation]): AggravatedDamage
Overloaded constructor.
Overloaded constructor.
- info
the specific kinds of aggravation damage available
- effect_type
what effect is exhibited by this aggravated damage
- timing
the timing for the damage application
- max_factor
na
- targets
validation information indicating whether a certain entity is applicable for aggravation
- final def asInstanceOf[T0]: T0
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- def basicDamageType(resolution: vital.base.DamageResolution.Value): vital.base.DamageType.Value
- def burning(resolution: vital.base.DamageResolution.Value): vital.base.DamageResolution.Value
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