Class/Object

net.psforever.objects.serverobject.structures

WarpGate

Related Docs: object WarpGate | package structures

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class WarpGate extends Building with SpawnPoint

Source
WarpGate.scala
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Inherited
  1. WarpGate
  2. SpawnPoint
  3. Building
  4. PlanetSideServerObject
  5. ZoneAware
  6. FactionAffinity
  7. PlanetSideGameObject
  8. WorldEntity
  9. IdentifiableEntity
  10. Identifiable
  11. AnyRef
  12. Any
Implicitly
  1. by any2stringadd
  2. by StringFormat
  3. by Ensuring
  4. by ArrowAssoc
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Visibility
  1. Public
  2. All

Instance Constructors

  1. new WarpGate(building_guid: Int, map_id: Int, zone: Zone, buildingDefinition: ObjectDefinition with SpawnPointDefinition)

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Value Members

  1. final def !=(arg0: Any): Boolean

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    Definition Classes
    AnyRef → Any
  2. final def ##(): Int

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    Definition Classes
    AnyRef → Any
  3. def +(other: String): String

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    Implicit information
    This member is added by an implicit conversion from WarpGate to any2stringadd[WarpGate] performed by method any2stringadd in scala.Predef.
    Definition Classes
    any2stringadd
  4. def ->[B](y: B): (WarpGate, B)

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    Implicit information
    This member is added by an implicit conversion from WarpGate to ArrowAssoc[WarpGate] performed by method ArrowAssoc in scala.Predef.
    Definition Classes
    ArrowAssoc
    Annotations
    @inline()
  5. final def ==(arg0: Any): Boolean

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    Definition Classes
    AnyRef → Any
  6. def Active: Boolean

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    If a warp gate is active, it can be used to transport faction-affiliated forces between other gates.

    If a warp gate is active, it can be used to transport faction-affiliated forces between other gates. For transportation of faction-opposed forces, use broadcast logic for that faction.

    returns

    true, if the warp gate can be used for transport; false, otherwise

  7. def Active_=(state: Boolean): Boolean

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    Control whether a warp gate is usable for transporting faction-affiliated forces between other gates.

    Control whether a warp gate is usable for transporting faction-affiliated forces between other gates.

    state

    true, to activate the gate; false, otherwise

    returns

    true, if the gate is active; false, otherwise

  8. def Actor: ActorRef

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    Retrieve a reference to the internal Actor.

    Retrieve a reference to the internal Actor.

    returns

    the internal ActorRef

    Definition Classes
    PlanetSideServerObject
  9. def Actor_=(control: ActorRef): ActorRef

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    Assign an Actor to act for this server object.

    Assign an Actor to act for this server object. This reference is only set once, that is, as long as the internal ActorRef directs to Actor.noSender (null).

    control

    the Actor whose functionality will govern this server object

    returns

    the current internal ActorRef

    Definition Classes
    PlanetSideServerObject
  10. def Amenities: List[Amenity]

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    Definition Classes
    Building
  11. def Amenities_=(obj: Amenity): List[Amenity]

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    Definition Classes
    Building
  12. def Broadcast(faction: types.PlanetSideEmpire.Value): Boolean

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    Determine whether a specific faction interacts with this warp gate as "broadcast." The warp gate being NEUTRAL should allow for any polled faction to interact.

    Determine whether a specific faction interacts with this warp gate as "broadcast." The warp gate being NEUTRAL should allow for any polled faction to interact. The gate must be active first.

    returns

    true, if the given faction interacts with this warp gate as a "broadcast gate"; false, otherwise

  13. def Broadcast: Boolean

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    Determine whether any faction interacts with this warp gate as "broadcast." The gate must be active first.

    Determine whether any faction interacts with this warp gate as "broadcast." The gate must be active first.

    returns

    true, if some faction sees this warp gate as a "broadcast gate"; false, otherwise

  14. def BroadcastFor: Set[types.PlanetSideEmpire.Value]

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    Which factions interact with this warp gate as "broadcast?"

    Which factions interact with this warp gate as "broadcast?"

    returns

    the set of all factions who interact with this warp gate as "broadcast"

  15. def BroadcastFor_=(bcast: Set[types.PlanetSideEmpire.Value]): Set[types.PlanetSideEmpire.Value]

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    Allow some factions to interact with a given warp gate as "broadcast" if it is active.

    Allow some factions to interact with a given warp gate as "broadcast" if it is active.

    bcast

    the factions

    returns

    the set of all factions who interact with this warp gate as "broadcast"

  16. def BroadcastFor_=(bcast: types.PlanetSideEmpire.Value): Set[types.PlanetSideEmpire.Value]

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    Allow a faction to interact with a given warp gate as "broadcast" if it is active.

    Allow a faction to interact with a given warp gate as "broadcast" if it is active.

    bcast

    the faction

    returns

    the set of all factions who interact with this warp gate as "broadcast"

  17. def Broadcast_=(bcast: Boolean): Set[types.PlanetSideEmpire.Value]

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    Toggle whether the warp gate's faction-affiliated force interacts with this warp gate as "broadcast." Other "broadcast" associations are not affected.

    Toggle whether the warp gate's faction-affiliated force interacts with this warp gate as "broadcast." Other "broadcast" associations are not affected. The gate must be active first.

    bcast

    true, if the faction-affiliated force interacts with this gate as broadcast; false, if not

    returns

    the set of all factions who interact with this warp gate as "broadcast"

  18. def BuildingType: StructureType.Value

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    Definition Classes
    Building
  19. def CaptureConsoleIsHacked: Boolean

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    Definition Classes
    Building
  20. def Continent: String

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    Definition Classes
    BuildingPlanetSideServerObjectZoneAware
  21. def Continent_=(zone: String): String

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    Definition Classes
    BuildingPlanetSideServerObjectZoneAware
  22. def Definition: ObjectDefinition with SpawnPointDefinition

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    An element of the contract of PlanetSideServerObject; but, this makes it visible to a SpawnPoint object without casting.

    An element of the contract of PlanetSideServerObject; but, this makes it visible to a SpawnPoint object without casting.

    Definition Classes
    WarpGateSpawnPointBuildingPlanetSideGameObject
    See also

    SpecificPoint

    PlanetSideGameObject.Definition

  23. def Entity: WorldEntity

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    Definition Classes
    PlanetSideGameObject
  24. def Entity_=(newEntity: WorldEntity): Unit

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    Definition Classes
    PlanetSideGameObject
  25. def Faction: types.PlanetSideEmpire.Value

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    Definition Classes
    BuildingFactionAffinity
  26. def Faction_=(fac: types.PlanetSideEmpire.Value): types.PlanetSideEmpire.Value

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    Definition Classes
    BuildingFactionAffinity
  27. def GUID: PlanetSideGUID

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    Definition Classes
    IdentifiableEntityIdentifiable
  28. def GUID_=(guid: PlanetSideGUID): PlanetSideGUID

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    Definition Classes
    IdentifiableEntityIdentifiable
  29. def HasGUID: Boolean

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    Definition Classes
    IdentifiableEntity
  30. def Info: (Int, Boolean, types.PlanetSideEmpire.Value, Long, types.PlanetSideEmpire.Value, Long, Option[Additional1], packet.game.PlanetSideGeneratorState.Value, Boolean, Boolean, Int, Int, List[Additional2], Long, Boolean, Int, Option[Additional3], Boolean, Boolean)

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    Definition Classes
    WarpGateBuilding
  31. def Invalidate(): Unit

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    Definition Classes
    IdentifiableEntity
  32. def MapId: Int

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    Definition Classes
    Building
  33. def Orientation: Vector3

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    Definition Classes
    PlanetSideGameObjectWorldEntity
  34. def Orientation_=(vec: Vector3): Vector3

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    Definition Classes
    PlanetSideGameObjectWorldEntity
  35. def Owner: PlanetSideServerObject

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    An element of an unspoken contract with Amenity.

    An element of an unspoken contract with Amenity. While not all SpawnPoint objects will be Amenity objects, a subclass of the PlanetSideServerObject class, they will all promote having an object owner, or "parent." This should generally be themselves.

    Definition Classes
    WarpGateSpawnPoint
    See also

    Amenity.Owner

  36. def PlayersInSOI: List[Player]

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    Definition Classes
    Building
  37. def PlayersInSOI_=(list: List[Player]): List[Player]

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    Definition Classes
    Building
  38. def Position: Vector3

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    Definition Classes
    PlanetSideGameObjectWorldEntity
  39. def Position_=(vec: Vector3): Vector3

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    Definition Classes
    PlanetSideGameObjectWorldEntity
  40. def SpecificPoint(target: PlanetSideGameObject): (Vector3, Vector3)

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    Determine a specific position and orientation in which to spawn the target.

    Determine a specific position and orientation in which to spawn the target.

    returns

    a Tuple of Vector3 objects; the first represents the game world position of spawning; the second represents the game world direction of spawning

    Definition Classes
    SpawnPoint
  41. def StopBroadcastFor_=(bcast: Set[types.PlanetSideEmpire.Value]): Set[types.PlanetSideEmpire.Value]

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    Disallow some factions to interact with a given warp gate as "broadcast."

    Disallow some factions to interact with a given warp gate as "broadcast."

    bcast

    the factions

    returns

    the set of all factions who interact with this warp gate as "broadcast"

  42. def StopBroadcastFor_=(bcast: types.PlanetSideEmpire.Value): Set[types.PlanetSideEmpire.Value]

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    Disallow a faction to interact with a given warp gate as "broadcast."

    Disallow a faction to interact with a given warp gate as "broadcast."

    bcast

    the faction

    returns

    the set of all factions who interact with this warp gate as "broadcast"

  43. def Velocity: Option[Vector3]

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    Definition Classes
    PlanetSideGameObjectWorldEntity
  44. def Velocity_=(vec: Option[Vector3]): Option[Vector3]

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    Definition Classes
    PlanetSideGameObjectWorldEntity
  45. def Velocity_=(vec: Vector3): Option[Vector3]

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    Definition Classes
    WorldEntity
  46. def Zone: Zone

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    Definition Classes
    Building
  47. final def asInstanceOf[T0]: T0

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    Definition Classes
    Any
  48. def clone(): AnyRef

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    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  49. def ensuring(cond: (WarpGate) ⇒ Boolean, msg: ⇒ Any): WarpGate

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    Implicit information
    This member is added by an implicit conversion from WarpGate to Ensuring[WarpGate] performed by method Ensuring in scala.Predef.
    Definition Classes
    Ensuring
  50. def ensuring(cond: (WarpGate) ⇒ Boolean): WarpGate

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    Implicit information
    This member is added by an implicit conversion from WarpGate to Ensuring[WarpGate] performed by method Ensuring in scala.Predef.
    Definition Classes
    Ensuring
  51. def ensuring(cond: Boolean, msg: ⇒ Any): WarpGate

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    Implicit information
    This member is added by an implicit conversion from WarpGate to Ensuring[WarpGate] performed by method Ensuring in scala.Predef.
    Definition Classes
    Ensuring
  52. def ensuring(cond: Boolean): WarpGate

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    Implicit information
    This member is added by an implicit conversion from WarpGate to Ensuring[WarpGate] performed by method Ensuring in scala.Predef.
    Definition Classes
    Ensuring
  53. final def eq(arg0: AnyRef): Boolean

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    Definition Classes
    AnyRef
  54. def equals(arg0: Any): Boolean

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    Definition Classes
    AnyRef → Any
  55. def finalize(): Unit

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    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( classOf[java.lang.Throwable] )
  56. def formatted(fmtstr: String): String

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    Implicit information
    This member is added by an implicit conversion from WarpGate to StringFormat[WarpGate] performed by method StringFormat in scala.Predef.
    Definition Classes
    StringFormat
    Annotations
    @inline()
  57. final def getClass(): Class[_]

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    Definition Classes
    AnyRef → Any
  58. def hashCode(): Int

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    Definition Classes
    AnyRef → Any
  59. final def isInstanceOf[T0]: Boolean

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    Definition Classes
    Any
  60. final def ne(arg0: AnyRef): Boolean

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    Definition Classes
    AnyRef
  61. final def notify(): Unit

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    Definition Classes
    AnyRef
  62. final def notifyAll(): Unit

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    Definition Classes
    AnyRef
  63. final def synchronized[T0](arg0: ⇒ T0): T0

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    Definition Classes
    AnyRef
  64. def toString(): String

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    Definition Classes
    AnyRef → Any
  65. final def wait(): Unit

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    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  66. final def wait(arg0: Long, arg1: Int): Unit

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    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  67. final def wait(arg0: Long): Unit

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    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  68. def [B](y: B): (WarpGate, B)

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    Implicit information
    This member is added by an implicit conversion from WarpGate to ArrowAssoc[WarpGate] performed by method ArrowAssoc in scala.Predef.
    Definition Classes
    ArrowAssoc

Inherited from SpawnPoint

Inherited from Building

Inherited from PlanetSideServerObject

Inherited from ZoneAware

Inherited from FactionAffinity

Inherited from PlanetSideGameObject

Inherited from WorldEntity

Inherited from IdentifiableEntity

Inherited from Identifiable

Inherited from AnyRef

Inherited from Any

Inherited by implicit conversion any2stringadd from WarpGate to any2stringadd[WarpGate]

Inherited by implicit conversion StringFormat from WarpGate to StringFormat[WarpGate]

Inherited by implicit conversion Ensuring from WarpGate to Ensuring[WarpGate]

Inherited by implicit conversion ArrowAssoc from WarpGate to ArrowAssoc[WarpGate]

Ungrouped