An element of the contract of PlanetSideServerObject
;
but, this makes it visible to a SpawnPoint
object without casting.
An element of the contract of PlanetSideServerObject
;
but, this makes it visible to a SpawnPoint
object without casting.
SpecificPoint
PlanetSideGameObject.Definition
An element of the contract of PlanetSideServerObject
;
but, this makes it visible to a SpawnPoint
object without casting.
An element of the contract of PlanetSideServerObject
;
but, this makes it visible to a SpawnPoint
object without casting.
Identifiable.GUID
An element of the contract of PlanetSideServerObject
;
but, this makes it visible to a SpawnPoint
object without casting.
An element of the contract of PlanetSideServerObject
;
but, this makes it visible to a SpawnPoint
object without casting.
SpecificPoint
WorldEntity.GUID
An element of an unspoken contract with Amenity
.
An element of an unspoken contract with Amenity
.
While not all SpawnPoint
objects will be Amenity
objects, a subclass of the PlanetSideServerObject
class,
they will all promote having an object owner, or "parent."
This should generally be themselves.
Amenity.Owner
An element of the contract of PlanetSideServerObject
;
but, this makes it visible to a SpawnPoint
object without casting.
An element of the contract of PlanetSideServerObject
;
but, this makes it visible to a SpawnPoint
object without casting.
SpecificPoint
WorldEntity.GUID
Determine a specific position and orientation in which to spawn the target.
Determine a specific position and orientation in which to spawn the target.
a Tuple
of Vector3
objects;
the first represents the game world position of spawning;
the second represents the game world direction of spawning