class SectorGroup extends SectorPopulation
The specific datastructure that is mentioned when using the term "sector conglomerate". Typically used to compose the lists of entities from various individual sectors.
- Source
- Sector.scala
Linear Supertypes
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Inherited
- SectorGroup
- SectorPopulation
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- Any
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Visibility
- Public
- Protected
Instance Constructors
- new SectorGroup(rangeX: Float, rangeY: Float, livePlayerList: List[Player], corpseList: List[Player], vehicleList: List[Vehicle], equipmentOnGroundList: List[Equipment], deployableList: List[Deployable], buildingList: List[Building], amenityList: List[Amenity], environmentList: List[PieceOfEnvironment], projectileList: List[Projectile])
- livePlayerList
the living players
- corpseList
the dead players
- vehicleList
vehicles
- equipmentOnGroundList
dropped equipment
- deployableList
deployed combat engineering gear
- buildingList
the structures
- amenityList
the structures within the structures
- environmentList
fields that represent the game world environment
Value Members
- final def !=(arg0: Any): Boolean
- Definition Classes
- AnyRef → Any
- final def ##: Int
- Definition Classes
- AnyRef → Any
- final def ==(arg0: Any): Boolean
- Definition Classes
- AnyRef → Any
- val amenityList: List[Amenity]
- Definition Classes
- SectorGroup → SectorPopulation
- final def asInstanceOf[T0]: T0
- Definition Classes
- Any
- val buildingList: List[Building]
- Definition Classes
- SectorGroup → SectorPopulation
- def clone(): AnyRef
- Attributes
- protected[lang]
- Definition Classes
- AnyRef
- Annotations
- @throws(classOf[java.lang.CloneNotSupportedException]) @native()
- val corpseList: List[Player]
- Definition Classes
- SectorGroup → SectorPopulation
- val deployableList: List[Deployable]
- Definition Classes
- SectorGroup → SectorPopulation
- val environmentList: List[PieceOfEnvironment]
- Definition Classes
- SectorGroup → SectorPopulation
- final def eq(arg0: AnyRef): Boolean
- Definition Classes
- AnyRef
- def equals(arg0: AnyRef): Boolean
- Definition Classes
- AnyRef → Any
- val equipmentOnGroundList: List[Equipment]
- Definition Classes
- SectorGroup → SectorPopulation
- def finalize(): Unit
- Attributes
- protected[lang]
- Definition Classes
- AnyRef
- Annotations
- @throws(classOf[java.lang.Throwable])
- final def getClass(): Class[_ <: AnyRef]
- Definition Classes
- AnyRef → Any
- Annotations
- @native()
- def hashCode(): Int
- Definition Classes
- AnyRef → Any
- Annotations
- @native()
- final def isInstanceOf[T0]: Boolean
- Definition Classes
- Any
- val livePlayerList: List[Player]
- Definition Classes
- SectorGroup → SectorPopulation
- final def ne(arg0: AnyRef): Boolean
- Definition Classes
- AnyRef
- final def notify(): Unit
- Definition Classes
- AnyRef
- Annotations
- @native()
- final def notifyAll(): Unit
- Definition Classes
- AnyRef
- Annotations
- @native()
- val projectileList: List[Projectile]
- Definition Classes
- SectorGroup → SectorPopulation
- val rangeX: Float
- Definition Classes
- SectorGroup → SectorPopulation
- val rangeY: Float
- Definition Classes
- SectorGroup → SectorPopulation
- final def synchronized[T0](arg0: => T0): T0
- Definition Classes
- AnyRef
- def toString(): String
- Definition Classes
- AnyRef → Any
- def total: Int
A count of all the entities in all the lists.
A count of all the entities in all the lists.
- Definition Classes
- SectorPopulation
- val vehicleList: List[Vehicle]
- Definition Classes
- SectorGroup → SectorPopulation
- final def wait(): Unit
- Definition Classes
- AnyRef
- Annotations
- @throws(classOf[java.lang.InterruptedException])
- final def wait(arg0: Long, arg1: Int): Unit
- Definition Classes
- AnyRef
- Annotations
- @throws(classOf[java.lang.InterruptedException])
- final def wait(arg0: Long): Unit
- Definition Classes
- AnyRef
- Annotations
- @throws(classOf[java.lang.InterruptedException]) @native()