o

net.psforever.objects.vital.projectile

ProjectileDamageModifierFunctions

object ProjectileDamageModifierFunctions

Source
ProjectileDamageModifierFunctions.scala
Linear Supertypes
AnyRef, Any
Ordering
  1. Alphabetic
  2. By Inheritance
Inherited
  1. ProjectileDamageModifierFunctions
  2. AnyRef
  3. Any
  1. Hide All
  2. Show All
Visibility
  1. Public
  2. Protected

Value Members

  1. final def !=(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  2. final def ##: Int
    Definition Classes
    AnyRef → Any
  3. final def ==(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  4. final def asInstanceOf[T0]: T0
    Definition Classes
    Any
  5. def baseAggravatedBurnFormula(resolution: base.DamageResolution.Value, damageType: base.DamageType.Value)(damage: Int, data: DamageInteraction, cause: ProjectileReason): Int

    For damage application that involves aggravation of a particular damage type, calculate that damage application burn for each tick for infantry targets and produce the modified damage value.

    For damage application that involves aggravation of a particular damage type, calculate that damage application burn for each tick for infantry targets and produce the modified damage value. Infantry wearing mechanized assault exo-suits (MAX) incorporate an additional modifier. Vanilla infantry incorporate their resistance value into a slightly different calculation than usual.

    resolution

    the projectile resolution to match against

    damageType

    the damage type to find in as a component of aggravated information

    damage

    the base damage value

    data

    historical information related to the damage interaction

    returns

    the modified damage

    See also

    AggravatedDamage

    ExoSuitType

    InfantryAggravatedDirectBurn

    InfantryAggravatedSplashBurn

    PlayerSource

  6. def baseAggravatedFormula(resolution: base.DamageResolution.Value, damageType: base.DamageType.Value)(damage: Int, data: DamageInteraction, cause: ProjectileReason): Int

    For damage application that involves aggravation of a particular damage type, calculate that initial damage application for infantry targets and produce the modified damage value.

    For damage application that involves aggravation of a particular damage type, calculate that initial damage application for infantry targets and produce the modified damage value. Infantry wearing mechanized assault exo-suits (MAX) incorporate an additional modifier.

    resolution

    the projectile resolution to match against

    damageType

    the damage type to find in as a component of aggravated information

    damage

    the base damage value

    data

    historical information related to the damage interaction

    returns

    the modified damage

    See also

    AggravatedDamage

    ExoSuitType

    InfantryAggravatedDirect

    InfantryAggravatedSplash

    PlayerSource

    ProjectileTarget.AggravatesTarget

  7. def clone(): AnyRef
    Attributes
    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.CloneNotSupportedException]) @native()
  8. def distanceDegradeFunction(damage: Int, data: DamageInteraction, cause: ProjectileReason): Int

    The input value degrades (lessens) the further the distance between the point of origin (shot_origin) and the point of encounter (hitPos) of its vector (projectile).

    The input value degrades (lessens) the further the distance between the point of origin (shot_origin) and the point of encounter (hitPos) of its vector (projectile). If the value is not set to degrade over any distance within its maximum distance, the value goes unmodified. If the value is encountered beyond its maximum distance, the value is zero'd.

  9. final def eq(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  10. def equals(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef → Any
  11. def finalize(): Unit
    Attributes
    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.Throwable])
  12. final def getClass(): Class[_ <: AnyRef]
    Definition Classes
    AnyRef → Any
    Annotations
    @native()
  13. def hashCode(): Int
    Definition Classes
    AnyRef → Any
    Annotations
    @native()
  14. final def isInstanceOf[T0]: Boolean
    Definition Classes
    Any
  15. final def ne(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  16. final def notify(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  17. final def notifyAll(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  18. final def synchronized[T0](arg0: => T0): T0
    Definition Classes
    AnyRef
  19. def toString(): String
    Definition Classes
    AnyRef → Any
  20. final def wait(): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException])
  21. final def wait(arg0: Long, arg1: Int): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException])
  22. final def wait(arg0: Long): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException]) @native()

Inherited from AnyRef

Inherited from Any

Ungrouped