case object FlailDistanceDamageBoost extends Mod with Product with Serializable
If the Flail's projectile exceeds it's distance before degrade in travel distance, the damage caused by the projectile increases by up to multiple times its base damage at 600m. It does not inflate for further beyond 600m.
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- def calculate(damage: Int, data: DamageInteraction, cause: DamageReason): Int
- final def calculate(damage: Int, data: DamageInteraction): Int
Perform the underlying calculations, returning a modified value from the input value.
Perform the underlying calculations, returning a modified value from the input value.
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