Packages

trait DamageableVehicle extends DamageableEntity with AggravatedBehavior

The mixin for damage-handling code for Vehicle entities.

Self Type
DamageableVehicle with Actor
Source
DamageableVehicle.scala
Linear Supertypes
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Inherited
  1. DamageableVehicle
  2. AggravatedBehavior
  3. DamageableEntity
  4. Damageable
  5. AnyRef
  6. Any
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Visibility
  1. Public
  2. Protected

Abstract Value Members

  1. abstract def DamageableObject: Vehicle

    Contextual access to the object being the target of this damage.

    Contextual access to the object being the target of this damage. Needs declaration in lowest implementing code.

    returns

    the entity controlled by this actor

    Definition Classes
    DamageableVehicleDamageable

Concrete Value Members

  1. final def !=(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  2. final def ##: Int
    Definition Classes
    AnyRef → Any
  3. final def ==(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  4. def AggravatedObject: Vehicle
  5. def AggravatedReaction: Boolean
    Definition Classes
    AggravatedBehavior
  6. def AggravationCleanup(id: Long): Unit
    Definition Classes
    AggravatedBehavior
  7. def CleanupAggravationTimer(id: Long): Unit
    Definition Classes
    AggravatedBehavior
  8. def DamageAwareness(target: Target, cause: DamageResult, amount: Any): Unit

    Most all vehicles and the weapons mounted to them can jam if the projectile that strikes (near) them has jammering properties.

    Most all vehicles and the weapons mounted to them can jam if the projectile that strikes (near) them has jammering properties. If this vehicle has shields that were affected by previous damage, that is also reported to the clients.

    target

    the entity being destroyed

    cause

    historical information about the damage

    amount

    how much damage was performed

    Attributes
    protected
    Definition Classes
    DamageableVehicleDamageableEntity
    See also

    Service.defaultPlayerGUID

    Vehicle.CargoHolds

    VehicleAction.PlanetsideAttribute

    VehicleServiceMessage

  9. def DamageLog(target: Target, msg: String): Unit

    Log a damage message with a decorator for this target.

    Log a damage message with a decorator for this target. The decorator is constructed by the Actor name of the entity, sliced after the last forward/slash. For example, for "foo/bar/name", the decorator is just "name".

    target

    the entity to be used for the decorator

    msg

    the message for the damage log

    Attributes
    protected
    Definition Classes
    DamageableEntity
    See also

    PlanetSideServerObject

  10. def DamageLog(msg: String): Unit

    Log a damage message.

    Log a damage message.

    msg

    the message for the damage log

    Attributes
    protected
    Definition Classes
    DamageableEntity
  11. def DestructionAwareness(target: Target, cause: DamageResult): Unit

    The vehicle's shields are zero'd out if they were previously energized so that the vehicle's corpse does not act like it is still protected by vehicle shields.

    The vehicle's shields are zero'd out if they were previously energized so that the vehicle's corpse does not act like it is still protected by vehicle shields. Finally, the vehicle is tasked for deconstruction.

    target

    the entity being destroyed

    cause

    historical information about the damage

    Attributes
    protected
    Definition Classes
    DamageableVehicleDamageableEntity
    See also

    Deployment.TryDeploymentChange

    DriveState.Undeploying

    Service.defaultPlayerGUID

    Vehicle.CargoHolds

    VehicleAction.PlanetsideAttribute

    RemoverActor.AddTask

    RemoverActor.ClearSpecific

    VehicleServiceMessage

    VehicleServiceMessage.Decon

    Zone.VehicleEvents

  12. def EndAllAggravation(): Unit
    Definition Classes
    AggravatedBehavior
  13. def HandleDamage(target: Target, cause: DamageResult, damage: Any): Unit

    Select between mere damage reception or target destruction.

    Select between mere damage reception or target destruction.

    target

    the entity being damaged

    cause

    historical information about the damage

    damage

    the amount of damage

    Attributes
    protected
    Definition Classes
    DamageableEntity
    See also

    VitalDefinition.DamageDestroysAt

  14. def PerformDamage(target: Target, applyDamageTo: Output): Unit

    Vehicles may have charged shields that absorb damage before the vehicle's own health is affected.

    Vehicles may have charged shields that absorb damage before the vehicle's own health is affected.

    target

    the entity to be damaged

    applyDamageTo

    the function that applies the damage to the target in a target-tailored fashion

    Attributes
    protected
    Definition Classes
    DamageableVehicleDamageableEntityDamageable
  15. def RemoveAggravatedEntry(id: Long): Aura
    Definition Classes
    AggravatedBehavior
  16. def TryAggravationEffectActivate(data: DamageResult): Option[AggravatedDamage]
    Definition Classes
    AggravatedBehavior
  17. def WillAffectTarget(target: Target, damage: Int, cause: DamageResult): Boolean

    Does the damage or the projectile that caused the damage offer any reason to execute the reminder of damage resolution considerations? The projectile causing additional affects, e.g., jamming, should be tested here, when applicable.

    Does the damage or the projectile that caused the damage offer any reason to execute the reminder of damage resolution considerations? The projectile causing additional affects, e.g., jamming, should be tested here, when applicable. Contrast with Vitality.CanDamage. The damage value tested against should be the total value of all meaningful vital statistics affected.

    target

    the entity to be damaged

    damage

    the amount of damage

    cause

    historical information about the damage

    returns

    true, if damage resolution is to be evaluated; false, otherwise

    Attributes
    protected
    Definition Classes
    DamageableEntity
    See also

    Damageable.CanDamageOrJammer

    PerformDamage

  18. val aggravatedBehavior: (DamageableVehicle.this)#Receive
    Definition Classes
    AggravatedBehavior
  19. final def asInstanceOf[T0]: T0
    Definition Classes
    Any
  20. def clone(): AnyRef
    Attributes
    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.CloneNotSupportedException]) @native()
  21. def damageChannels(obj: Vehicle): (String, String)

    Produce the event system channel names required for updating helath and shield values.

    Produce the event system channel names required for updating helath and shield values.

    obj

    the vehicle

    returns

    the channel for updating health values, the channel for updating shield values

  22. def damageableVehiclePostStop(): Unit
  23. def destructionDelayed(delay: Long, cause: DamageResult): Unit
  24. final def eq(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  25. def equals(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef → Any
  26. def finalize(): Unit
    Attributes
    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.Throwable])
  27. final def getClass(): Class[_ <: AnyRef]
    Definition Classes
    AnyRef → Any
    Annotations
    @native()
  28. def hashCode(): Int
    Definition Classes
    AnyRef → Any
    Annotations
    @native()
  29. final def isInstanceOf[T0]: Boolean
    Definition Classes
    Any
  30. final def ne(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  31. final def notify(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  32. final def notifyAll(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  33. final val originalTakesDamage: Receive

    a duplicate of the core implementation for the default mixin hook, for use in overriding

    a duplicate of the core implementation for the default mixin hook, for use in overriding

    Definition Classes
    Damageable
  34. val queuedDestruction: Option[Cancellable]

    when the vehicle is destroyed, its major explosion is delayed

    when the vehicle is destroyed, its major explosion is delayed

    Attributes
    protected
  35. val reportDamageToVehicle: Boolean

    whether or not the vehicle has been damaged directly, report that damage has occurred

    whether or not the vehicle has been damaged directly, report that damage has occurred

    Attributes
    protected
  36. final def synchronized[T0](arg0: => T0): T0
    Definition Classes
    AnyRef
  37. val takesDamage: (DamageableVehicle.this)#Receive

    the official mixin hook; orElse onto the "control" Actor receive; or, cite the originalTakesDamage protocol during inheritance overrides

    the official mixin hook; orElse onto the "control" Actor receive; or, cite the originalTakesDamage protocol during inheritance overrides

    Definition Classes
    DamageableVehicleDamageable
  38. def toString(): String
    Definition Classes
    AnyRef → Any
  39. final def wait(): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException])
  40. final def wait(arg0: Long, arg1: Int): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException])
  41. final def wait(arg0: Long): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException]) @native()

Inherited from AggravatedBehavior

Inherited from DamageableEntity

Inherited from Damageable

Inherited from AnyRef

Inherited from Any

Ungrouped