class VehicleDefinition extends ObjectDefinition with MountableWeaponsDefinition with VitalityDefinition with NtuContainerDefinition with ResistanceProfileMutators with DamageResistanceModel

Ordering
  1. Alphabetic
  2. By Inheritance
Inherited
  1. VehicleDefinition
  2. DamageResistanceModel
  3. DamageAndResistance
  4. ResistanceProfileMutators
  5. ResistanceProfile
  6. NtuContainerDefinition
  7. VitalityDefinition
  8. DamageModifiers
  9. MountableWeaponsDefinition
  10. MountableDefinition
  11. MountedWeaponsDefinition
  12. ObjectDefinition
  13. BasicDefinition
  14. AnyRef
  15. Any
  1. Hide All
  2. Show All
Visibility
  1. Public
  2. Protected

Instance Constructors

  1. new VehicleDefinition(objectId: Int)

    objectId

    the object id that is associated with this sort of Vehicle

Value Members

  1. final def !=(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  2. final def ##: Int
    Definition Classes
    AnyRef → Any
  3. final def ==(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  4. def AutoPilotSpeed1: Int
  5. def AutoPilotSpeed2: Int
  6. def AutoPilotSpeeds: (Int, Int)
  7. def AutoPilotSpeeds_=(speeds: (Int, Int)): (Int, Int)
  8. def CanBeOwned: Option[Boolean]
  9. def CanBeOwned_=(ownable: Option[Boolean]): Option[Boolean]
  10. def CanBeOwned_=(ownable: Boolean): Option[Boolean]
  11. def CanCloak: Boolean
  12. def CanCloak_=(cloakable: Boolean): Boolean
  13. def CanFly: Boolean
  14. def CanFly_=(flying: Boolean): Boolean
  15. def CapacitorDrain: Int
  16. def CapacitorDrainSpecial: Int
  17. def CapacitorDrainSpecial_=(charge: Int): Int
  18. def CapacitorDrain_=(charge: Int): Int
  19. def CapacitorRecharge: Int
  20. def CapacitorRecharge_=(charge: Int): Int
  21. def Cargo: HashMap[Int, CargoDefinition]
  22. def DamageDestroysAt: Int
    Definition Classes
    VitalityDefinition
  23. def DamageDestroysAt_=(value: Int): Int
    Definition Classes
    VitalityDefinition
  24. def DamageDisablesAt: Int
    Definition Classes
    VitalityDefinition
  25. def DamageDisablesAt_=(value: Option[Int]): Int
    Definition Classes
    VitalityDefinition
  26. def DamageDisablesAt_=(value: Int): Int
    Definition Classes
    VitalityDefinition
  27. def DamageUsing: Selector
  28. def DamageUsing_=(selector: Selector): Selector
    Definition Classes
    DamageResistanceModel
  29. def Damageable: Boolean
    Definition Classes
    VitalityDefinition
  30. def DamageableByFriendlyFire: Boolean
    Definition Classes
    VitalityDefinition
  31. def DamageableByFriendlyFire_=(state: Boolean): Boolean
    Definition Classes
    VitalityDefinition
  32. def Damageable_=(state: Boolean): Boolean
    Definition Classes
    VitalityDefinition
  33. def DeconstructionTime: Option[FiniteDuration]
  34. def DeconstructionTime_=(time: Option[FiniteDuration]): Option[FiniteDuration]
  35. def DeconstructionTime_=(time: FiniteDuration): Option[FiniteDuration]
  36. def DefaultCapacitor: Int
  37. def DefaultCapacitor_=(defValue: Int): Int
  38. def DefaultHealth: Int
    Definition Classes
    VitalityDefinition
  39. def DefaultHealth_=(default: Option[Int]): Int
    Definition Classes
    VitalityDefinition
  40. def DefaultHealth_=(default: Int): Int
    Definition Classes
    VitalityDefinition
  41. def DefaultShields: Int
  42. def DefaultShields_=(shield: Option[Int]): Int
  43. def DefaultShields_=(shield: Int): Int
  44. def DeployTime: Int
  45. def DeployTime_=(dtime: Int): Int
  46. def Deployment: Boolean
  47. def Deployment_=(deployable: Boolean): Boolean
  48. def Descriptor: String
    Definition Classes
    BasicDefinition
  49. def Descriptor_=(description: Option[String]): String
    Definition Classes
    BasicDefinition
  50. def Descriptor_=(description: String): String
    Definition Classes
    BasicDefinition
  51. def DestroyedModel: Option[vehicles.DestroyedVehicle.Value]
  52. def DestroyedModel_=(model: Option[vehicles.DestroyedVehicle.Value]): Option[vehicles.DestroyedVehicle.Value]
  53. def DisableAtMaxDepth: Boolean
    Definition Classes
    ObjectDefinition
  54. def DisableAtMaxDepth_=(drowns: Boolean): Boolean
    Definition Classes
    ObjectDefinition
  55. def DrownAtMaxDepth: Boolean
    Definition Classes
    ObjectDefinition
  56. def DrownAtMaxDepth_=(drowns: Boolean): Boolean
    Definition Classes
    ObjectDefinition
  57. def Geometry: (Any) => VolumetricGeometry
    Definition Classes
    ObjectDefinition
  58. def Geometry_=(func: (Any) => VolumetricGeometry): (Any) => VolumetricGeometry
    Definition Classes
    ObjectDefinition
  59. def Initialize(obj: Vehicle, context: ActorContext): Unit
  60. def JackingDuration: Array[Int]
  61. def JackingDuration_=(arr: Array[Int]): Array[Int]
  62. def MaxCapacitor: Int
  63. def MaxCapacitor_=(max: Int): Int
  64. def MaxDepth: Float
    Definition Classes
    ObjectDefinition
  65. def MaxDepth_=(height: Float): Float
    Definition Classes
    ObjectDefinition
  66. def MaxHealth: Int
    Definition Classes
    VitalityDefinition
  67. def MaxHealth_=(max: Int): Int
    Definition Classes
    VitalityDefinition
  68. def MaxNtuCapacitor: Float
    Definition Classes
    NtuContainerDefinition
  69. def MaxNtuCapacitor_=(max: Float): Float
    Definition Classes
    NtuContainerDefinition
  70. def MaxShields: Int
  71. def MaxShields_=(shields: Int): Int
  72. def Model: Form
  73. def Model_=(selector: Form): Form
    Definition Classes
    DamageResistanceModel
  74. def Modifiers: List[Mod]
    Definition Classes
    DamageModifiers
  75. def Modifiers_=(modifiers: List[Mod]): List[Mod]
    Definition Classes
    DamageModifiers
  76. def Modifiers_=(modifier: Mod): List[Mod]
    Definition Classes
    DamageModifiers
  77. def MountPoints: HashMap[Int, MountInfo]
    Definition Classes
    MountableDefinition
  78. def Name: String
    Definition Classes
    BasicDefinition
  79. def Name_=(name: String): String
    Definition Classes
    BasicDefinition
  80. def ObjectId: Int
    Definition Classes
    ObjectDefinition
  81. final def Packet: ObjectCreateConverter[PlanetSideGameObject]

    Get the conversion object.

    Get the conversion object.

    Definition Classes
    ObjectDefinition
  82. final def Packet_=(pkt: ObjectCreateConverter[_]): PacketConverter

    Assign this definition a conversion object.

    Assign this definition a conversion object.

    pkt

    the new converter

    returns

    the current converter, after assignment

    Definition Classes
    ObjectDefinition
  83. def RadiationShielding: Float
  84. def RadiationShielding_=(resist: Float): Float
    Definition Classes
    ResistanceProfileMutators
  85. def RepairDistance: Float
    Definition Classes
    VitalityDefinition
  86. def RepairDistance_=(distance: Float): Float
    Definition Classes
    VitalityDefinition
  87. def RepairIfDestroyed: Boolean
    Definition Classes
    VitalityDefinition
  88. def RepairIfDestroyed_=(repair: Boolean): Boolean
    Definition Classes
    VitalityDefinition
  89. def RepairMod: Int
    Definition Classes
    VitalityDefinition
  90. def RepairMod_=(mod: Int): Int
    Definition Classes
    VitalityDefinition
  91. def RepairRestoresAt: Int
    Definition Classes
    VitalityDefinition
  92. def RepairRestoresAt_=(restore: Option[Int]): Int
    Definition Classes
    VitalityDefinition
  93. def RepairRestoresAt_=(restore: Int): Int
    Definition Classes
    VitalityDefinition
  94. def Repairable: Boolean
    Definition Classes
    VitalityDefinition
  95. def Repairable_=(repair: Boolean): Boolean
    Definition Classes
    VitalityDefinition
  96. def Resist(dtype: vital.base.DamageType.Value): Float
    Definition Classes
    ResistanceProfile
  97. def ResistUsing: ResistanceSelection
  98. def ResistUsing_=(selector: ResistanceSelection): ResistanceSelection
    Definition Classes
    DamageResistanceModel
  99. def ResistanceAggravated: Int
  100. def ResistanceAggravated_=(resist: Int): Int
    Definition Classes
    ResistanceProfileMutators
  101. def ResistanceDirectHit: Int
  102. def ResistanceDirectHit_=(resist: Int): Int
    Definition Classes
    ResistanceProfileMutators
  103. def ResistanceSplash: Int
  104. def ResistanceSplash_=(resist: Int): Int
    Definition Classes
    ResistanceProfileMutators
  105. def Seats: HashMap[Int, SeatDefinition]
    Definition Classes
    MountableDefinition
  106. def ServerSplashTargetsCentroid: Boolean
    Definition Classes
    ObjectDefinition
  107. def ServerSplashTargetsCentroid_=(splash: Boolean): Boolean
    Definition Classes
    ObjectDefinition
  108. def ShieldAutoRecharge: Option[Int]
  109. def ShieldAutoRechargeSpecial: Option[Int]
  110. def ShieldAutoRechargeSpecial_=(charge: Option[Int]): Option[Int]
  111. def ShieldAutoRechargeSpecial_=(charge: Int): Option[Int]
  112. def ShieldAutoRecharge_=(charge: Option[Int]): Option[Int]
  113. def ShieldAutoRecharge_=(charge: Int): Option[Int]
  114. def ShieldDamageDelay: Long
  115. def ShieldDamageDelay_=(cooldown: Long): Long
  116. def ShieldDrain: Option[Int]
  117. def ShieldDrain_=(drain: Option[Int]): Option[Int]
  118. def ShieldDrain_=(drain: Int): Option[Int]
  119. def ShieldPeriodicDelay: Long
  120. def ShieldPeriodicDelay_=(cooldown: Long): Long
  121. def Subtract: DamageProfile
  122. def TrunkLocation: Vector3
  123. def TrunkLocation_=(location: Vector3): Vector3
  124. def TrunkOffset: Int
  125. def TrunkOffset_=(offset: Int): Int
  126. def TrunkSize: InventoryTile
  127. def TrunkSize_=(tile: InventoryTile): InventoryTile
  128. def UndeployTime: Int
  129. def UndeployTime_=(dtime: Int): Int
  130. def UnderwaterLifespan(suffocation: Long, recovery: Long): Map[OxygenState, Long]
    Definition Classes
    ObjectDefinition
  131. def UnderwaterLifespan(key: OxygenState): Long
    Definition Classes
    ObjectDefinition
  132. def UnderwaterLifespan(): Map[OxygenState, Long]
    Definition Classes
    ObjectDefinition
  133. def Uninitialize(obj: Vehicle, context: ActorContext): Unit
  134. def Utilities: HashMap[Int, vehicles.UtilityType.Value]
  135. def UtilityOffset: HashMap[Int, Vector3]
  136. def Weapons: HashMap[Int, ToolDefinition]
    Definition Classes
    MountedWeaponsDefinition
  137. final def asInstanceOf[T0]: T0
    Definition Classes
    Any
  138. def calculate(data: DamageInteraction, resolution: vital.base.DamageType.Value): Output

    Magic stuff.

    Magic stuff.

    data

    the historical damage information

    resolution

    an explicit damage resolution overriding the one provided

    returns

    a function literal that encapsulates delayed modification instructions for certain objects

    Definition Classes
    DamageResistanceModelDamageAndResistance
  139. def calculate(data: DamageInteraction): Output

    Magic stuff.

    Magic stuff.

    data

    the historical damage information

    returns

    a function literal that encapsulates delayed modification instructions for certain objects

    Definition Classes
    DamageResistanceModelDamageAndResistance
  140. def clone(): AnyRef
    Attributes
    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.CloneNotSupportedException]) @native()
  141. val collision: AdvancedCollisionData
  142. def controlledWeapons(seat: Int, weapons: Set[Int]): Map[Int, Set[Int]]
    Definition Classes
    MountableWeaponsDefinition
  143. def controlledWeapons(seat: Int, weapon: Int): Map[Int, Set[Int]]
    Definition Classes
    MountableWeaponsDefinition
  144. def controlledWeapons(): Map[Int, Set[Int]]
    Definition Classes
    MountableWeaponsDefinition
  145. var destructionDelay: Option[Long]

    extend the time of the final scrapping and explosion further beyond when the vehicle is functionally rendered destroyed; see innateDamage for explosion information; for BFR's, the ADB field is death_large_explosion_interval

  146. final def eq(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  147. def equals(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef → Any
  148. val explodes: Boolean

    Characteristics of the objects dealing area of effect damage under guidance of the server motivated by client actions.

    Characteristics of the objects dealing area of effect damage under guidance of the server motivated by client actions. Although "vitality" has nothing to do with explosions directly, exploding objects tend to be entities with Vitality (lowest common denominator inheritance).

    Definition Classes
    VitalityDefinition
  149. def finalize(): Unit
    Attributes
    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.Throwable])
  150. final def getClass(): Class[_ <: AnyRef]
    Definition Classes
    AnyRef → Any
    Annotations
    @native()
  151. def hashCode(): Int
    Definition Classes
    AnyRef → Any
    Annotations
    @native()
  152. def innateDamage: Option[DamageWithPosition]
    Definition Classes
    VitalityDefinition
  153. def innateDamage_=(combustion: DamageWithPosition): Option[DamageWithPosition]
    Definition Classes
    VitalityDefinition
  154. final def isInstanceOf[T0]: Boolean
    Definition Classes
    Any
  155. val mass: Float
    Definition Classes
    VitalityDefinition
  156. var maxForwardSpeed: Float

    The maximum forward speed that can be expected to be achieved by this unit.

    The maximum forward speed that can be expected to be achieved by this unit. Faster speeds are not discounted due to conditions of the motion or game environment but speeds too far beyond this measure should be considered suspicious. For ground vehicles, this field is called maxForward in the ADB. For flight vehicles, this field is called MaxSpeed and flightmaxspeed in the ADB, and it does not factor in the afterburner.

    Definition Classes
    ObjectDefinition
  157. final def ne(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  158. final def notify(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  159. final def notifyAll(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  160. var packet: PacketConverter

    a data converter for this type of object

    a data converter for this type of object

    Attributes
    protected
    Definition Classes
    ObjectDefinition
  161. var registerAs: String
    Definition Classes
    ObjectDefinition
  162. var shieldUiAttribute: Int

    ...

  163. var subsystems: List[VehicleSubsystemEntry]
  164. final def synchronized[T0](arg0: => T0): T0
    Definition Classes
    AnyRef
  165. def toString(): String
    Definition Classes
    AnyRef → Any
  166. var undergoesDecay: Boolean
  167. final def wait(): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException])
  168. final def wait(arg0: Long, arg1: Int): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException])
  169. final def wait(arg0: Long): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException]) @native()
  170. val weapons: HashMap[Int, ToolDefinition]
    Attributes
    protected
    Definition Classes
    MountedWeaponsDefinition

Inherited from DamageResistanceModel

Inherited from DamageAndResistance

Inherited from ResistanceProfile

Inherited from NtuContainerDefinition

Inherited from VitalityDefinition

Inherited from DamageModifiers

Inherited from MountableDefinition

Inherited from ObjectDefinition

Inherited from BasicDefinition

Inherited from AnyRef

Inherited from Any

Ungrouped