class CarrierDefinition extends VehicleDefinition
- Attributes
- protected
- Source
- VehicleDefinition.scala
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- By Inheritance
- CarrierDefinition
- VehicleDefinition
- DamageResistanceModel
- DamageAndResistance
- ResistanceProfileMutators
- ResistanceProfile
- NtuContainerDefinition
- VitalityDefinition
- DamageModifiers
- MountableWeaponsDefinition
- MountableDefinition
- MountedWeaponsDefinition
- ObjectDefinition
- BasicDefinition
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- Any
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- Public
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Instance Constructors
- new CarrierDefinition(objectId: Int)
Value Members
- final def !=(arg0: Any): Boolean
- Definition Classes
- AnyRef → Any
- final def ##: Int
- Definition Classes
- AnyRef → Any
- final def ==(arg0: Any): Boolean
- Definition Classes
- AnyRef → Any
- def AutoPilotSpeed1: Int
- Definition Classes
- VehicleDefinition
- def AutoPilotSpeed2: Int
- Definition Classes
- VehicleDefinition
- def AutoPilotSpeeds: (Int, Int)
- Definition Classes
- VehicleDefinition
- def AutoPilotSpeeds_=(speeds: (Int, Int)): (Int, Int)
- Definition Classes
- VehicleDefinition
- def CanBeOwned: Option[Boolean]
- Definition Classes
- VehicleDefinition
- def CanBeOwned_=(ownable: Option[Boolean]): Option[Boolean]
- Definition Classes
- VehicleDefinition
- def CanBeOwned_=(ownable: Boolean): Option[Boolean]
- Definition Classes
- VehicleDefinition
- def CanCloak: Boolean
- Definition Classes
- VehicleDefinition
- def CanCloak_=(cloakable: Boolean): Boolean
- Definition Classes
- VehicleDefinition
- def CanFly: Boolean
- Definition Classes
- VehicleDefinition
- def CanFly_=(flying: Boolean): Boolean
- Definition Classes
- VehicleDefinition
- def CapacitorDrain: Int
- Definition Classes
- VehicleDefinition
- def CapacitorDrainSpecial: Int
- Definition Classes
- VehicleDefinition
- def CapacitorDrainSpecial_=(charge: Int): Int
- Definition Classes
- VehicleDefinition
- def CapacitorDrain_=(charge: Int): Int
- Definition Classes
- VehicleDefinition
- def CapacitorRecharge: Int
- Definition Classes
- VehicleDefinition
- def CapacitorRecharge_=(charge: Int): Int
- Definition Classes
- VehicleDefinition
- def Cargo: HashMap[Int, CargoDefinition]
- Definition Classes
- VehicleDefinition
- def DamageDestroysAt: Int
- Definition Classes
- VitalityDefinition
- def DamageDestroysAt_=(value: Int): Int
- Definition Classes
- VitalityDefinition
- def DamageDisablesAt: Int
- Definition Classes
- VitalityDefinition
- def DamageDisablesAt_=(value: Option[Int]): Int
- Definition Classes
- VitalityDefinition
- def DamageDisablesAt_=(value: Int): Int
- Definition Classes
- VitalityDefinition
- def DamageUsing: Selector
- Definition Classes
- DamageResistanceModel → DamageAndResistance
- def DamageUsing_=(selector: Selector): Selector
- Definition Classes
- DamageResistanceModel
- def Damageable: Boolean
- Definition Classes
- VitalityDefinition
- def DamageableByFriendlyFire: Boolean
- Definition Classes
- VitalityDefinition
- def DamageableByFriendlyFire_=(state: Boolean): Boolean
- Definition Classes
- VitalityDefinition
- def Damageable_=(state: Boolean): Boolean
- Definition Classes
- VitalityDefinition
- def DeconstructionTime: Option[FiniteDuration]
- Definition Classes
- VehicleDefinition
- def DeconstructionTime_=(time: Option[FiniteDuration]): Option[FiniteDuration]
- Definition Classes
- VehicleDefinition
- def DeconstructionTime_=(time: FiniteDuration): Option[FiniteDuration]
- Definition Classes
- VehicleDefinition
- def DefaultCapacitor: Int
- Definition Classes
- VehicleDefinition
- def DefaultCapacitor_=(defValue: Int): Int
- Definition Classes
- VehicleDefinition
- def DefaultHealth: Int
- Definition Classes
- VitalityDefinition
- def DefaultHealth_=(default: Option[Int]): Int
- Definition Classes
- VitalityDefinition
- def DefaultHealth_=(default: Int): Int
- Definition Classes
- VitalityDefinition
- def DefaultShields: Int
- Definition Classes
- VehicleDefinition
- def DefaultShields_=(shield: Option[Int]): Int
- Definition Classes
- VehicleDefinition
- def DefaultShields_=(shield: Int): Int
- Definition Classes
- VehicleDefinition
- def DeployTime: Int
- Definition Classes
- VehicleDefinition
- def DeployTime_=(dtime: Int): Int
- Definition Classes
- VehicleDefinition
- def Deployment: Boolean
- Definition Classes
- VehicleDefinition
- def Deployment_=(deployable: Boolean): Boolean
- Definition Classes
- VehicleDefinition
- def Descriptor: String
- Definition Classes
- BasicDefinition
- def Descriptor_=(description: Option[String]): String
- Definition Classes
- BasicDefinition
- def Descriptor_=(description: String): String
- Definition Classes
- BasicDefinition
- def DestroyedModel: Option[vehicles.DestroyedVehicle.Value]
- Definition Classes
- VehicleDefinition
- def DestroyedModel_=(model: Option[vehicles.DestroyedVehicle.Value]): Option[vehicles.DestroyedVehicle.Value]
- Definition Classes
- VehicleDefinition
- def DisableAtMaxDepth: Boolean
- Definition Classes
- ObjectDefinition
- def DisableAtMaxDepth_=(drowns: Boolean): Boolean
- Definition Classes
- ObjectDefinition
- def DrownAtMaxDepth: Boolean
- Definition Classes
- ObjectDefinition
- def DrownAtMaxDepth_=(drowns: Boolean): Boolean
- Definition Classes
- ObjectDefinition
- def Geometry: (Any) => VolumetricGeometry
- Definition Classes
- ObjectDefinition
- def Geometry_=(func: (Any) => VolumetricGeometry): (Any) => VolumetricGeometry
- Definition Classes
- ObjectDefinition
- def Initialize(obj: Vehicle, context: ActorContext): Unit
- Definition Classes
- CarrierDefinition → VehicleDefinition
- def JackingDuration: Array[Int]
- Definition Classes
- VehicleDefinition
- def JackingDuration_=(arr: Array[Int]): Array[Int]
- Definition Classes
- VehicleDefinition
- def MaxCapacitor: Int
- Definition Classes
- VehicleDefinition
- def MaxCapacitor_=(max: Int): Int
- Definition Classes
- VehicleDefinition
- def MaxDepth: Float
- Definition Classes
- ObjectDefinition
- def MaxDepth_=(height: Float): Float
- Definition Classes
- ObjectDefinition
- def MaxHealth: Int
- Definition Classes
- VitalityDefinition
- def MaxHealth_=(max: Int): Int
- Definition Classes
- VitalityDefinition
- def MaxNtuCapacitor: Float
- Definition Classes
- NtuContainerDefinition
- def MaxNtuCapacitor_=(max: Float): Float
- Definition Classes
- NtuContainerDefinition
- def MaxShields: Int
- Definition Classes
- VehicleDefinition
- def MaxShields_=(shields: Int): Int
- Definition Classes
- VehicleDefinition
- def Model: Form
- Definition Classes
- DamageResistanceModel → DamageAndResistance
- def Model_=(selector: Form): Form
- Definition Classes
- DamageResistanceModel
- def Modifiers: List[Mod]
- Definition Classes
- DamageModifiers
- def Modifiers_=(modifiers: List[Mod]): List[Mod]
- Definition Classes
- DamageModifiers
- def Modifiers_=(modifier: Mod): List[Mod]
- Definition Classes
- DamageModifiers
- def MountPoints: HashMap[Int, MountInfo]
- Definition Classes
- MountableDefinition
- def Name: String
- Definition Classes
- BasicDefinition
- def Name_=(name: String): String
- Definition Classes
- BasicDefinition
- def ObjectId: Int
- Definition Classes
- ObjectDefinition
- final def Packet: ObjectCreateConverter[PlanetSideGameObject]
Get the conversion object.
Get the conversion object.
- Definition Classes
- ObjectDefinition
- final def Packet_=(pkt: ObjectCreateConverter[_]): PacketConverter
Assign this definition a conversion object.
Assign this definition a conversion object.
- pkt
the new converter
- returns
the current converter, after assignment
- Definition Classes
- ObjectDefinition
- def RadiationShielding: Float
- Definition Classes
- ResistanceProfileMutators → ResistanceProfile
- def RadiationShielding_=(resist: Float): Float
- Definition Classes
- ResistanceProfileMutators
- def RepairDistance: Float
- Definition Classes
- VitalityDefinition
- def RepairDistance_=(distance: Float): Float
- Definition Classes
- VitalityDefinition
- def RepairIfDestroyed: Boolean
- Definition Classes
- VitalityDefinition
- def RepairIfDestroyed_=(repair: Boolean): Boolean
- Definition Classes
- VitalityDefinition
- def RepairMod: Int
- Definition Classes
- VitalityDefinition
- def RepairMod_=(mod: Int): Int
- Definition Classes
- VitalityDefinition
- def RepairRestoresAt: Int
- Definition Classes
- VitalityDefinition
- def RepairRestoresAt_=(restore: Option[Int]): Int
- Definition Classes
- VitalityDefinition
- def RepairRestoresAt_=(restore: Int): Int
- Definition Classes
- VitalityDefinition
- def Repairable: Boolean
- Definition Classes
- VitalityDefinition
- def Repairable_=(repair: Boolean): Boolean
- Definition Classes
- VitalityDefinition
- def Resist(dtype: vital.base.DamageType.Value): Float
- Definition Classes
- ResistanceProfile
- def ResistUsing: ResistanceSelection
- Definition Classes
- DamageResistanceModel → DamageAndResistance
- def ResistUsing_=(selector: ResistanceSelection): ResistanceSelection
- Definition Classes
- DamageResistanceModel
- def ResistanceAggravated: Int
- Definition Classes
- ResistanceProfileMutators → ResistanceProfile
- def ResistanceAggravated_=(resist: Int): Int
- Definition Classes
- ResistanceProfileMutators
- def ResistanceDirectHit: Int
- Definition Classes
- ResistanceProfileMutators → ResistanceProfile
- def ResistanceDirectHit_=(resist: Int): Int
- Definition Classes
- ResistanceProfileMutators
- def ResistanceSplash: Int
- Definition Classes
- ResistanceProfileMutators → ResistanceProfile
- def ResistanceSplash_=(resist: Int): Int
- Definition Classes
- ResistanceProfileMutators
- def Seats: HashMap[Int, SeatDefinition]
- Definition Classes
- MountableDefinition
- def ServerSplashTargetsCentroid: Boolean
- Definition Classes
- ObjectDefinition
- def ServerSplashTargetsCentroid_=(splash: Boolean): Boolean
- Definition Classes
- ObjectDefinition
- def ShieldAutoRecharge: Option[Int]
- Definition Classes
- VehicleDefinition
- def ShieldAutoRechargeSpecial: Option[Int]
- Definition Classes
- VehicleDefinition
- def ShieldAutoRechargeSpecial_=(charge: Option[Int]): Option[Int]
- Definition Classes
- VehicleDefinition
- def ShieldAutoRechargeSpecial_=(charge: Int): Option[Int]
- Definition Classes
- VehicleDefinition
- def ShieldAutoRecharge_=(charge: Option[Int]): Option[Int]
- Definition Classes
- VehicleDefinition
- def ShieldAutoRecharge_=(charge: Int): Option[Int]
- Definition Classes
- VehicleDefinition
- def ShieldDamageDelay: Long
- Definition Classes
- VehicleDefinition
- def ShieldDamageDelay_=(cooldown: Long): Long
- Definition Classes
- VehicleDefinition
- def ShieldDrain: Option[Int]
- Definition Classes
- VehicleDefinition
- def ShieldDrain_=(drain: Option[Int]): Option[Int]
- Definition Classes
- VehicleDefinition
- def ShieldDrain_=(drain: Int): Option[Int]
- Definition Classes
- VehicleDefinition
- def ShieldPeriodicDelay: Long
- Definition Classes
- VehicleDefinition
- def ShieldPeriodicDelay_=(cooldown: Long): Long
- Definition Classes
- VehicleDefinition
- def Subtract: DamageProfile
- Definition Classes
- ResistanceProfileMutators → ResistanceProfile
- def TrunkLocation: Vector3
- Definition Classes
- VehicleDefinition
- def TrunkLocation_=(location: Vector3): Vector3
- Definition Classes
- VehicleDefinition
- def TrunkOffset: Int
- Definition Classes
- VehicleDefinition
- def TrunkOffset_=(offset: Int): Int
- Definition Classes
- VehicleDefinition
- def TrunkSize: InventoryTile
- Definition Classes
- VehicleDefinition
- def TrunkSize_=(tile: InventoryTile): InventoryTile
- Definition Classes
- VehicleDefinition
- def UndeployTime: Int
- Definition Classes
- VehicleDefinition
- def UndeployTime_=(dtime: Int): Int
- Definition Classes
- VehicleDefinition
- def UnderwaterLifespan(suffocation: Long, recovery: Long): Map[OxygenState, Long]
- Definition Classes
- ObjectDefinition
- def UnderwaterLifespan(key: OxygenState): Long
- Definition Classes
- ObjectDefinition
- def UnderwaterLifespan(): Map[OxygenState, Long]
- Definition Classes
- ObjectDefinition
- def Uninitialize(obj: Vehicle, context: ActorContext): Unit
- Definition Classes
- VehicleDefinition
- def Utilities: HashMap[Int, vehicles.UtilityType.Value]
- Definition Classes
- VehicleDefinition
- def UtilityOffset: HashMap[Int, Vector3]
- Definition Classes
- VehicleDefinition
- def Weapons: HashMap[Int, ToolDefinition]
- Definition Classes
- MountedWeaponsDefinition
- final def asInstanceOf[T0]: T0
- Definition Classes
- Any
- def calculate(data: DamageInteraction, resolution: vital.base.DamageType.Value): Output
Magic stuff.
Magic stuff.
- data
the historical damage information
- resolution
an explicit damage resolution overriding the one provided
- returns
a function literal that encapsulates delayed modification instructions for certain objects
- Definition Classes
- DamageResistanceModel → DamageAndResistance
- def calculate(data: DamageInteraction): Output
Magic stuff.
Magic stuff.
- data
the historical damage information
- returns
a function literal that encapsulates delayed modification instructions for certain objects
- Definition Classes
- DamageResistanceModel → DamageAndResistance
- def clone(): AnyRef
- Attributes
- protected[lang]
- Definition Classes
- AnyRef
- Annotations
- @throws(classOf[java.lang.CloneNotSupportedException]) @native()
- val collision: AdvancedCollisionData
- Definition Classes
- VehicleDefinition → VitalityDefinition
- def controlledWeapons(seat: Int, weapons: Set[Int]): Map[Int, Set[Int]]
- Definition Classes
- MountableWeaponsDefinition
- def controlledWeapons(seat: Int, weapon: Int): Map[Int, Set[Int]]
- Definition Classes
- MountableWeaponsDefinition
- def controlledWeapons(): Map[Int, Set[Int]]
- Definition Classes
- MountableWeaponsDefinition
- var destructionDelay: Option[Long]
extend the time of the final scrapping and explosion further beyond when the vehicle is functionally rendered destroyed; see
innateDamage
for explosion information; for BFR's, the ADB field isdeath_large_explosion_interval
extend the time of the final scrapping and explosion further beyond when the vehicle is functionally rendered destroyed; see
innateDamage
for explosion information; for BFR's, the ADB field isdeath_large_explosion_interval
- Definition Classes
- VehicleDefinition
- final def eq(arg0: AnyRef): Boolean
- Definition Classes
- AnyRef
- def equals(arg0: AnyRef): Boolean
- Definition Classes
- AnyRef → Any
- val explodes: Boolean
Characteristics of the objects dealing area of effect damage under guidance of the server motivated by client actions.
Characteristics of the objects dealing area of effect damage under guidance of the server motivated by client actions. Although "vitality" has nothing to do with explosions directly, exploding objects tend to be entities with
Vitality
(lowest common denominator inheritance).- Definition Classes
- VitalityDefinition
- def finalize(): Unit
- Attributes
- protected[lang]
- Definition Classes
- AnyRef
- Annotations
- @throws(classOf[java.lang.Throwable])
- final def getClass(): Class[_ <: AnyRef]
- Definition Classes
- AnyRef → Any
- Annotations
- @native()
- def hashCode(): Int
- Definition Classes
- AnyRef → Any
- Annotations
- @native()
- def innateDamage: Option[DamageWithPosition]
- Definition Classes
- VitalityDefinition
- def innateDamage_=(combustion: DamageWithPosition): Option[DamageWithPosition]
- Definition Classes
- VitalityDefinition
- final def isInstanceOf[T0]: Boolean
- Definition Classes
- Any
- val mass: Float
- Definition Classes
- VitalityDefinition
- var maxForwardSpeed: Float
The maximum forward speed that can be expected to be achieved by this unit.
The maximum forward speed that can be expected to be achieved by this unit. Faster speeds are not discounted due to conditions of the motion or game environment but speeds too far beyond this measure should be considered suspicious. For ground vehicles, this field is called
maxForward
in the ADB. For flight vehicles, this field is calledMaxSpeed
andflightmaxspeed
in the ADB, and it does not factor in the afterburner.- Definition Classes
- ObjectDefinition
- final def ne(arg0: AnyRef): Boolean
- Definition Classes
- AnyRef
- final def notify(): Unit
- Definition Classes
- AnyRef
- Annotations
- @native()
- final def notifyAll(): Unit
- Definition Classes
- AnyRef
- Annotations
- @native()
- var packet: PacketConverter
a data converter for this type of object
a data converter for this type of object
- Attributes
- protected
- Definition Classes
- ObjectDefinition
- var registerAs: String
- Definition Classes
- ObjectDefinition
- var shieldUiAttribute: Int
...
...
- Definition Classes
- VehicleDefinition
- var subsystems: List[VehicleSubsystemEntry]
- Definition Classes
- VehicleDefinition
- final def synchronized[T0](arg0: => T0): T0
- Definition Classes
- AnyRef
- def toString(): String
- Definition Classes
- AnyRef → Any
- var undergoesDecay: Boolean
- Definition Classes
- VehicleDefinition
- final def wait(): Unit
- Definition Classes
- AnyRef
- Annotations
- @throws(classOf[java.lang.InterruptedException])
- final def wait(arg0: Long, arg1: Int): Unit
- Definition Classes
- AnyRef
- Annotations
- @throws(classOf[java.lang.InterruptedException])
- final def wait(arg0: Long): Unit
- Definition Classes
- AnyRef
- Annotations
- @throws(classOf[java.lang.InterruptedException]) @native()
- val weapons: HashMap[Int, ToolDefinition]
- Attributes
- protected
- Definition Classes
- MountedWeaponsDefinition