case class Avatar(id: Int, basic: BasicCharacterData, bep: Long = 0, cep: Long = 0, stamina: Int = 100, fatigued: Boolean = false, certifications: Set[Certification] = Set(), implants: Seq[Option[Implant]] = Seq(None, None, None), shortcuts: Array[Option[Shortcut]] = Array.fill[Option[Shortcut]](64)(None), locker: LockerContainer = Avatar.makeLocker(), deployables: DeployableToolbox = new DeployableToolbox(), lookingForSquad: Boolean = false, vehicle: Option[PlanetSideGUID] = None, decoration: ProgressDecoration = ProgressDecoration(), loadouts: Loadouts = Loadouts(), cooldowns: Cooldowns = Cooldowns(), people: MemberLists = MemberLists(), scorecard: ScoreCard = new ScoreCard()) extends Product with Serializable

Source
Avatar.scala
Linear Supertypes
Serializable, Product, Equals, AnyRef, Any
Ordering
  1. Alphabetic
  2. By Inheritance
Inherited
  1. Avatar
  2. Serializable
  3. Product
  4. Equals
  5. AnyRef
  6. Any
  1. Hide All
  2. Show All
Visibility
  1. Public
  2. Protected

Instance Constructors

  1. new Avatar(id: Int, basic: BasicCharacterData, bep: Long = 0, cep: Long = 0, stamina: Int = 100, fatigued: Boolean = false, certifications: Set[Certification] = Set(), implants: Seq[Option[Implant]] = Seq(None, None, None), shortcuts: Array[Option[Shortcut]] = Array.fill[Option[Shortcut]](64)(None), locker: LockerContainer = Avatar.makeLocker(), deployables: DeployableToolbox = new DeployableToolbox(), lookingForSquad: Boolean = false, vehicle: Option[PlanetSideGUID] = None, decoration: ProgressDecoration = ProgressDecoration(), loadouts: Loadouts = Loadouts(), cooldowns: Cooldowns = Cooldowns(), people: MemberLists = MemberLists(), scorecard: ScoreCard = new ScoreCard())

Value Members

  1. final def !=(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  2. final def ##: Int
    Definition Classes
    AnyRef → Any
  3. final def ==(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  4. final def asInstanceOf[T0]: T0
    Definition Classes
    Any
  5. val basic: BasicCharacterData
  6. val bep: Long
  7. val br: BattleRank
  8. def canEqual(other: Any): Boolean
    Definition Classes
    Avatar → Equals
  9. val cep: Long
  10. val certifications: Set[Certification]
  11. def clone(): AnyRef
    Attributes
    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.CloneNotSupportedException]) @native()
  12. val cooldowns: Cooldowns
  13. val cr: CommandRank
  14. val decoration: ProgressDecoration
  15. val definition: AvatarDefinition
  16. val deployables: DeployableToolbox
  17. final def eq(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  18. def equals(other: Any): Boolean
    Definition Classes
    Avatar → Equals → AnyRef → Any
  19. def faction: types.PlanetSideEmpire.Value
  20. val fatigued: Boolean
  21. def fifthSlot(): EquipmentSlot
  22. def finalize(): Unit
    Attributes
    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.Throwable])
  23. final def getClass(): Class[_ <: AnyRef]
    Definition Classes
    AnyRef → Any
    Annotations
    @native()
  24. def hackingSkillLevel(): Int

    Returns numerical value from 0-3 that is the hacking skill level representation in packets

  25. def head: Int
  26. val id: Int
  27. val implants: Seq[Option[Implant]]
  28. final def isInstanceOf[T0]: Boolean
    Definition Classes
    Any
  29. val loadouts: Loadouts
  30. val locker: LockerContainer
  31. val lookingForSquad: Boolean
  32. val maxStamina: Int

    The maximum stamina amount

  33. def name: String
  34. final def ne(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  35. final def notify(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  36. final def notifyAll(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  37. val people: MemberLists
  38. def productElementNames: Iterator[String]
    Definition Classes
    Product
  39. def purchaseCooldown(definition: BasicDefinition): Option[Duration]

    Returns the remaining purchase cooldown or None if an object is not on cooldown

  40. val scorecard: ScoreCard
  41. def sex: CharacterSex
  42. val shortcuts: Array[Option[Shortcut]]
  43. val stamina: Int
  44. def staminaFull: Boolean

    Return true if the stamina is at the maximum amount

  45. final def synchronized[T0](arg0: => T0): T0
    Definition Classes
    AnyRef
  46. def useCooldown(definition: BasicDefinition): Option[Duration]

    Returns the remaining use cooldown or None if an object is not on cooldown

  47. var vehicle: Option[PlanetSideGUID]
  48. def voice: types.CharacterVoice.Value
  49. final def wait(): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException])
  50. final def wait(arg0: Long, arg1: Int): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException])
  51. final def wait(arg0: Long): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException]) @native()

Inherited from Serializable

Inherited from Product

Inherited from Equals

Inherited from AnyRef

Inherited from Any

Ungrouped