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object BuildingActor

Source
BuildingActor.scala
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Type Members

  1. final case class AlertToFactionChange(building: Building) extends Command with Product with Serializable
  2. final case class AmenityStateChange(obj: Amenity, data: Option[Any]) extends Command with Product with Serializable
  3. sealed trait Command extends AnyRef
  4. final case class MapUpdate() extends Command with Product with Serializable
  5. final case class Ntu(command: commands.NtuCommand.Command) extends Command with Product with Serializable
  6. final case class NtuDepleted() extends Command with Product with Serializable
  7. final case class PowerOff() extends Command with Product with Serializable
  8. final case class PowerOn() extends Command with Product with Serializable
  9. final case class SetFaction(faction: types.PlanetSideEmpire.Value) extends Command with Product with Serializable
  10. final case class SuppliedWithNtu() extends Command with Product with Serializable

Value Members

  1. final def !=(arg0: Any): Boolean
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  2. final def ##: Int
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  3. final def ==(arg0: Any): Boolean
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  4. def apply(zone: Zone, building: Building): Behavior[Command]
  5. final def asInstanceOf[T0]: T0
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  6. def clone(): AnyRef
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    protected[lang]
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    @throws(classOf[java.lang.CloneNotSupportedException]) @native()
  7. final def eq(arg0: AnyRef): Boolean
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  8. def equals(arg0: AnyRef): Boolean
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  9. def finalize(): Unit
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    protected[lang]
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    @throws(classOf[java.lang.Throwable])
  10. final def getClass(): Class[_ <: AnyRef]
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    Annotations
    @native()
  11. def hashCode(): Int
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    @native()
  12. final def isInstanceOf[T0]: Boolean
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  13. final def ne(arg0: AnyRef): Boolean
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  14. final def notify(): Unit
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    @native()
  15. final def notifyAll(): Unit
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    @native()
  16. def setFactionInDatabase(details: BuildingWrapper, faction: types.PlanetSideEmpire.Value, log: (BuildingWrapper) => Logger): Unit

    Set a facility affiliated to one faction to be affiliated to a different faction.

    Set a facility affiliated to one faction to be affiliated to a different faction. Handle the database entry updates to reflect the proper faction affiliation.

    details

    building and event system references

    faction

    faction to which the building is being set

    log

    wrapped-up log for customized debug information

  17. def setFactionOnEntity(details: BuildingWrapper, faction: types.PlanetSideEmpire.Value, log: (BuildingWrapper) => Logger): Unit

    Set a facility affiliated to one faction to be affiliated to a different faction.

    Set a facility affiliated to one faction to be affiliated to a different faction. Handle the facility entry to reflect the correct faction affiliation.

    details

    building and event system references

    faction

    faction to which the building is being set

    log

    wrapped-up log for customized debug information

  18. def setFactionTo(details: BuildingWrapper, faction: types.PlanetSideEmpire.Value, log: (BuildingWrapper) => Logger): Unit

    Set a facility affiliated to one faction to be affiliated to a different faction.

    Set a facility affiliated to one faction to be affiliated to a different faction.

    details

    building and event system references

    faction

    faction to which the building is being set

    log

    wrapped-up log for customized debug information

  19. final def synchronized[T0](arg0: => T0): T0
    Definition Classes
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  20. def toString(): String
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  21. final def wait(): Unit
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    @throws(classOf[java.lang.InterruptedException])
  22. final def wait(arg0: Long, arg1: Int): Unit
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    @throws(classOf[java.lang.InterruptedException])
  23. final def wait(arg0: Long): Unit
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    @throws(classOf[java.lang.InterruptedException]) @native()
  24. object AmenityStateChange extends Serializable

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