net.psforever.packet.game.objectcreate
where the vehicle is and how it is oriented in the game world
common vehicle field data:
-bops - this vehicle belongs to the Black Ops, regardless of the faction field;
activates the green camo and adjusts permissions
-destroyed - this vehicle has ben destroyed;
health should be less than 3/255, or 0%
-jammered - vehicles will not be jammered by setting this field
-player_guid the vehicle's (official) owner;
a living player in the game world on the same continent as the vehicle who may mount the driver seat
na
the amount of health the vehicle has, as a percentage of a filled bar (255)
na
do not display entry points for the seats
a representation for the current mobility state; various vehicles also use this field to indicate "deployment," e.g., the advanced mobile spawn
na
na
if a vehicle (that can cloak) is cloaked
extra information necessary to implement special-type vehicles;
see vehicle_type
the seats, mounted weapons, and utilities (such as terminals) that are currently included; will also include trunk contents; the driver is the only valid seat entry (more will cause the access permissions to act up)
a modifier for parsing the vehicle data format differently;
see vehicle_format_data
;
defaults to Normal
Performs a "sizeof()" analysis of the given object.
The calculation reflects the scodec Codec
definition rather than the explicit parameter fields.
Performs a "sizeof()" analysis of the given object.
The calculation reflects the scodec Codec
definition rather than the explicit parameter fields.
For example, a traditional Int
is normally a 32-bit number, often rendered as a 32u
number.
When parsed with a uintL(7)
, it's length will be considered 7 bits (7u
).
(Note: being permanently signed, an scodec
value of 32u
or longer must fit into a Long
type.)
the number of bits necessary to measure an object of this class;
defaults to 0L
if a vehicle (that can cloak) is cloaked
common vehicle field data:
-bops - this vehicle belongs to the Black Ops, regardless of the faction field;
activates the green camo and adjusts permissions
-destroyed - this vehicle has ben destroyed;
health should be less than 3/255, or 0%
-jammered - vehicles will not be jammered by setting this field
-player_guid the vehicle's (official) owner;
a living player in the game world on the same continent as the vehicle who may mount the driver seat
a representation for the current mobility state; various vehicles also use this field to indicate "deployment," e.g., the advanced mobile spawn
the amount of health the vehicle has, as a percentage of a filled bar (255)
the seats, mounted weapons, and utilities (such as terminals) that are currently included; will also include trunk contents; the driver is the only valid seat entry (more will cause the access permissions to act up)
do not display entry points for the seats
where the vehicle is and how it is oriented in the game world
na
na
na
na
extra information necessary to implement special-type vehicles;
see vehicle_type
a modifier for parsing the vehicle data format differently;
see vehicle_format_data
;
defaults to Normal
A representation of a generic vehicle.
where the vehicle is and how it is oriented in the game world
common vehicle field data:
-bops - this vehicle belongs to the Black Ops, regardless of the faction field; activates the green camo and adjusts permissions
-destroyed - this vehicle has ben destroyed; health should be less than 3/255, or 0%
-jammered - vehicles will not be jammered by setting this field
-player_guid the vehicle's (official) owner; a living player in the game world on the same continent as the vehicle who may mount the driver seat
na
the amount of health the vehicle has, as a percentage of a filled bar (255)
na
do not display entry points for the seats
a representation for the current mobility state; various vehicles also use this field to indicate "deployment," e.g., the advanced mobile spawn
na
na
if a vehicle (that can cloak) is cloaked
extra information necessary to implement special-type vehicles; see
vehicle_type
the seats, mounted weapons, and utilities (such as terminals) that are currently included; will also include trunk contents; the driver is the only valid seat entry (more will cause the access permissions to act up)
a modifier for parsing the vehicle data format differently; see
vehicle_format_data
; defaults toNormal